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shhmurda's team

9

66 kills · 5 players

de_dust2 · 38 min

22 rounds · 2026-06-09

North America 5V5 Queue

Winner · J-IWNL-'s team

13

85 kills · 5 players

Top fragger

J-IWNL-

24 kills

Top impact

J-IWNL-

99 ADR

Util damage

Kelly77

200 HP

Weak spots this match

vs lifetime baseline
  • Chazzz

    HS % 27% (avg 33%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shhmurda's team

5 · 4

Geckosa

L92

17/17/5 · 1680 dmg

ADR

76

HS%

59

K/D

1.00

Entry 1/0Multi 1Util 100AWP 1Pistol 4

Kelly77

L91

16/17/4 · 1617 dmg

ADR

74

HS%

25

K/D

0.94

Entry 2/0Util 200AWP 3Pistol 2

77223804

L81

14/17/9 · 1574 dmg

ADR

72

HS%

36

K/D

0.82

Entry 3/0Util 54AWP 5Pistol 2

ryanlee0763

L83

12/16/2 · 1288 dmg

ADR

59

HS%

67

K/D

0.75

Entry 2/0Multi 2Pistol 3

shhmurda

L92

7/18/5 · 1215 dmg

ADR

55

HS%

71

K/D

0.39

Multi 1Util 84Pistol 3

J-IWNL-'s team

7 · 6

J-IWNL-

L93

24/11/3 · 2185 dmg

ADR

99

HS%

46

K/D

2.18

Entry 2/0Multi 2Util 97AWP 2Pistol 2

---MASTER666

L82

19/16/3 · 1902 dmg

ADR

87

HS%

47

K/D

1.19

Entry 5/0Multi 1Util 173Pistol 2

Chazzz

L92

15/13/5 · 1796 dmg

ADR

82

HS%

27

K/D

1.15

Entry 2/0Multi 1Util 170AWP 10Pistol 3
HS % -18%K/D +13%

Justtinnn

L93

15/13/4 · 1769 dmg

ADR

80

HS%

67

K/D

1.15

Entry 3/0Multi 1Util 40Pistol 3
HS % +20%ADR +11%

xandrO

L83

12/13/6 · 1598 dmg

ADR

73

HS%

50

K/D

0.92

Entry 2/0Util 141AWP 4

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.