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Winner · Lofts's team

13

79 kills · 5 players

de_inferno · 37 min

21 rounds · 2026-05-29

North America 5V5 Queue

Cold_'s team

8

71 kills · 5 players

Top fragger

tX-GeT-ReKT

24 kills

Top impact

tX-GeT-ReKT

109 ADR

Util damage

Cold_

444 HP

Weak spots this match

vs lifetime baseline
  • Lofts

    K/D 0.67 (avg 0.98)

    -32%
  • Lofts

    ADR 66 (avg 82)

    -19%
  • Pr1meRonaldo

    K/D 1.00 (avg 1.21)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Lofts's team

6 · 7

tX-GeT-ReKT

L85

24/10/3 · 2293 dmg

ADR

109

HS%

71

K/D

2.40

Entry 2/0Multi 1Util 121Pistol 7
K/D +118%ADR +33%

nikislaw

L93

18/14/2 · 1912 dmg

ADR

91

HS%

39

K/D

1.29

Entry 3/0Multi 1Util 32AWP 8Pistol 6

Pr1meRonaldo

L92

15/15/4 · 1850 dmg

ADR

88

HS%

40

K/D

1.00

Entry 2/0Multi 1Util 129
K/D -17%

All_Aim

L82

12/17/3 · 1172 dmg

ADR

56

HS%

42

K/D

0.71

Entry 2/0Util 62Pistol 2

Lofts

L91

10/15/6 · 1394 dmg

ADR

66

HS%

50

K/D

0.67

Entry 2/0Util 90Pistol 2
K/D -32%ADR -19%HS % +11%

Cold_'s team

6 · 2

DEF-CON

L103

19/15/3 · 1782 dmg

ADR

85

HS%

16

K/D

1.27

Entry 1/0Multi 3Util 165AWP 1Pistol 1

slow1y_

L83

17/18/4 · 1677 dmg

ADR

80

HS%

53

K/D

0.94

Entry 3/0Util 165Pistol 5

LuckyLR7

L9

16/15/7 · 2178 dmg

ADR

104

HS%

56

K/D

1.07

Entry 3/0Util 354Pistol 2

m4tt

L8

10/14/1 · 1144 dmg

ADR

55

HS%

30

K/D

0.71

Entry 2/0Util 153

Cold_

L92

9/18/6 · 1317 dmg

ADR

63

HS%

67

K/D

0.50

Entry 1/0Util 444Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.