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darkandblack's team

10

82 kills · 5 players

de_ancient · 38 min

23 rounds · 2026-05-08

Europe 5v5 Queue

Winner · RnC4sh1's team

13

90 kills · 5 players

Top fragger

darkandblack

23 kills

Top impact

darkandblack

99 ADR

Util damage

drC4SH

139 HP

Weak spots this match

vs lifetime baseline
  • RnC4sh1

    K/D 0.71 (avg 1.06)

    -33%
  • RnC4sh1

    HS % 33% (avg 39%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

darkandblack's team

6 · 4

darkandblack

L53

23/17/4 · 2282 dmg

ADR

99

HS%

48

K/D

1.35

Entry 1/0Multi 2Util 97AWP 3Pistol 3

Morgulek

L63

20/18/4 · 2257 dmg

ADR

98

HS%

65

K/D

1.11

Entry 3/0Multi 1Util 106Pistol 3

84ton

L51

16/20/2 · 1692 dmg

ADR

74

HS%

44

K/D

0.80

Entry 4/0Multi 1Util 101Pistol 2

Gambler92

L51

12/19/9 · 1572 dmg

ADR

68

HS%

25

K/D

0.63

Entry 3/0Util 10Pistol 3

Aimmmmmmmmm2

L52

11/17/6 · 1322 dmg

ADR

58

HS%

45

K/D

0.65

Util 52Pistol 3

RnC4sh1's team

6 · 7

EL-Profesor

L52

22/14/3 · 2165 dmg

ADR

94

HS%

41

K/D

1.57

Entry 1/0Multi 3Util 101Pistol 3

Dr0n_

L54

18/14/7 · 1851 dmg

ADR

81

HS%

33

K/D

1.29

Entry 3/0Multi 2Util 79Pistol 2
HS % -13%K/D +36%ADR +14%

drC4SH

L42

18/16/9 · 1778 dmg

ADR

77

HS%

50

K/D

1.12

Entry 1/0Util 139Pistol 2

FaziluJ

L55

17/17/8 · 1904 dmg

ADR

83

HS%

47

K/D

1.00

Entry 3/0Multi 1

RnC4sh1

L6

15/21/8 · 1691 dmg

ADR

74

HS%

33

K/D

0.71

Entry 4/0Multi 1Util 58AWP 1Pistol 2
K/D -33%HS % -15%

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.