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SwetlixX's team

6

65 kills · 5 players

de_nuke · 37 min

19 rounds · 2026-05-31

Europe 5v5 Queue

Winner · _BLuT's team

13

77 kills · 5 players

Top fragger

_BLuT

21 kills

Top impact

_BLuT

109 ADR

Util damage

lGurul

147 HP

Weak spots this match

vs lifetime baseline
  • SwetlixX

    K/D 0.53 (avg 1.11)

    -52%
  • SwetlixX

    ADR 60 (avg 82)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SwetlixX's team

3 · 3

emoCBO

L103

18/15/2 · 1726 dmg

ADR

91

HS%

67

K/D

1.20

Entry 3/0Multi 3AWP 2Pistol 5

werhq

L101

16/15/2 · 1636 dmg

ADR

86

HS%

50

K/D

1.07

Entry 2/0Multi 1Util 6AWP 1Pistol 4

-SwampIzzo

L101

13/17/3 · 1410 dmg

ADR

74

HS%

62

K/D

0.76

Entry 1/0Multi 1Util 28AWP 2Pistol 6

pvlv__

L101

10/15/1 · 1139 dmg

ADR

60

HS%

70

K/D

0.67

Entry 1/0Util 10AWP 1Pistol 5

SwetlixX

L10

8/15/4 · 1133 dmg

ADR

60

HS%

50

K/D

0.53

Entry 3/0Util 32AWP 1Pistol 2
K/D -52%ADR -27%

_BLuT's team

9 · 4

_BLuT

L104

21/13/3 · 2074 dmg

ADR

109

HS%

48

K/D

1.62

Entry 1/0Util 74Pistol 6
K/D +47%ADR +33%

_D3STROY_

L102

17/16/3 · 1448 dmg

ADR

76

HS%

53

K/D

1.06

Entry 2/0Multi 1Util 118AWP 3Pistol 3

lGurul

L104

14/13/5 · 1745 dmg

ADR

92

HS%

50

K/D

1.08

Entry 1/0Multi 2Util 147Pistol 1
ADR +13%

sc6u7

L101

13/12/3 · 1109 dmg

ADR

58

HS%

23

K/D

1.08

Entry 2/0Util 124AWP 6Pistol 2

onmeonmee

L102

12/12/6 · 1532 dmg

ADR

81

HS%

58

K/D

1.00

Entry 3/0Util 81AWP 2Pistol 5

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.