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rinks-'s team

4

43 kills · 5 players

de_dust2 · 26 min

17 rounds · 2026-05-24

Europe 5v5 Queue

Winner · _Atos-'s team

13

75 kills · 5 players

Top fragger

ARIIXD

23 kills

Top impact

ARIIXD

132 ADR

Util damage

_Atos-

337 HP

Weak spots this match

vs lifetime baseline
  • Freqmaster

    HS % 0% (avg 47%)

    -100%
  • Freqmaster

    ADR 49 (avg 82)

    -40%
  • Freqmaster

    K/D 0.75 (avg 1.20)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rinks-'s team

4 · 0

Holmi420

L103

16/14/1 · 1601 dmg

ADR

94

HS%

69

K/D

1.14

Entry 2/0Multi 2AWP 3Pistol 2

boo166

L101

9/16/7 · 1475 dmg

ADR

87

HS%

89

K/D

0.56

Entry 2/0Multi 1Util 43Pistol 2

Blindheeed

L9

7/14/2 · 790 dmg

ADR

47

HS%

57

K/D

0.50

Util 22Pistol 3

niblA-

L10

6/15/4 · 656 dmg

ADR

39

HS%

33

K/D

0.40

Util 28

rinks-

L9

5/16/1 · 717 dmg

ADR

42

HS%

60

K/D

0.31

Entry 1/0Util 7

_Atos-'s team

8 · 5

ARIIXD

L104

23/13/2 · 2244 dmg

ADR

132

HS%

48

K/D

1.77

Entry 5/0Multi 1Util 15AWP 6Pistol 5

_Atos-

L102

17/7/4 · 1836 dmg

ADR

108

HS%

29

K/D

2.43

Entry 1/0Multi 1Util 337AWP 3Pistol 4

COulthard

L83

16/7/2 · 1437 dmg

ADR

85

HS%

38

K/D

2.29

Entry 4/0Multi 1Util 30Pistol 3

illywalker

L94

13/8/3 · 1490 dmg

ADR

88

HS%

46

K/D

1.62

Entry 2/0Util 79AWP 7Pistol 1

Freqmaster

L10

6/8/6 · 829 dmg

ADR

49

HS%

0

K/D

0.75

Util 125
HS % -100%ADR -40%

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.