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d3im0s_be's team

2

38 kills · 5 players

de_dust2 · 27 min

15 rounds · 2026-04-02

Europe 5v5 Queue

Winner · Octavian92's team

13

69 kills · 5 players

Top fragger

-SicKK-

20 kills

Top impact

-SicKK-

130 ADR

Util damage

Buggy0032

218 HP

Weak spots this match

vs lifetime baseline
  • Gardiens

    K/D 0.14 (avg 0.82)

    -83%
  • Yonda-PaF

    K/D 0.31 (avg 1.00)

    -69%
  • Gardiens

    ADR 22 (avg 65)

    -66%
  • Yonda-PaF

    ADR 48 (avg 84)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

d3im0s_be's team

2 · 0

Buggy0032

L51

14/14/2 · 1562 dmg

ADR

104

HS%

57

K/D

1.00

Entry 1/0Util 218Pistol 6
ADR +32%HS % +21%

d3im0s_be

L3

9/15/4 · 1180 dmg

ADR

79

HS%

11

K/D

0.60

Entry 3/0AWP 2Pistol 1

Galice

L61

9/12/3 · 1092 dmg

ADR

73

HS%

11

K/D

0.75

Multi 1Util 62AWP 5

Yonda-PaF

L6

4/13/3 · 715 dmg

ADR

48

HS%

50

K/D

0.31

Util 95Pistol 2
K/D -69%ADR -43%HS % +28%

Gardiens

L3

2/14/1 · 330 dmg

ADR

22

HS%

50

K/D

0.14

Util 51Pistol 1
K/D -83%ADR -66%HS % +11%

Octavian92's team

10 · 3

-SicKK-

L55

20/6/2 · 1948 dmg

ADR

130

HS%

55

K/D

3.33

Entry 3/0Multi 2AWP 4Pistol 3

qpAlexuqp

L5

16/6/6 · 1443 dmg

ADR

96

HS%

50

K/D

2.67

Entry 2/0Util 144Pistol 4

Lavinia25

L35

14/6/8 · 1518 dmg

ADR

101

HS%

36

K/D

2.33

Entry 2/0Multi 1Util 189Pistol 4

Octavian92

L53

12/13/8 · 1395 dmg

ADR

93

HS%

50

K/D

0.92

Entry 4/0Multi 2Util 76Pistol 1

-napleD_

L4

7/8/4 · 773 dmg

ADR

52

HS%

43

K/D

0.88

Util 81Pistol 1

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.