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Winner · berceanr1's team

13

81 kills · 5 players

de_mirage · 28 min

20 rounds · 2026-05-31

Europe 5v5 Queue

Chanas's team

7

62 kills · 5 players

Top fragger

SeedzeeN

25 kills

Top impact

SeedzeeN

122 ADR

Util damage

berceanr1

252 HP

Weak spots this match

vs lifetime baseline
  • STRONg89

    K/D 0.77 (avg 1.03)

    -25%
  • STRONg89

    ADR 60 (avg 78)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

berceanr1's team

10 · 3

SeedzeeN

L104

25/13/6 · 2430 dmg

ADR

122

HS%

52

K/D

1.92

Entry 3/0Multi 4Util 164Pistol 3

jasoNw

L103

17/14/4 · 1485 dmg

ADR

74

HS%

47

K/D

1.21

Entry 3/0Multi 2Util 47AWP 3Pistol 2

SHTOKARAINEN

L101

15/12/4 · 1550 dmg

ADR

78

HS%

40

K/D

1.25

Entry 3/0Util 59AWP 4Pistol 3

berceanr1

L73

14/10/9 · 1678 dmg

ADR

84

HS%

50

K/D

1.40

Util 252Pistol 2

STRONg89

L102

10/13/6 · 1197 dmg

ADR

60

HS%

50

K/D

0.77

Util 36Pistol 1
K/D -25%ADR -23%

Chanas's team

2 · 5

Chanas

L102

16/18/7 · 1809 dmg

ADR

90

HS%

44

K/D

0.89

Entry 3/0Util 8Pistol 2

gahbedinho

L91

15/15/6 · 1535 dmg

ADR

77

HS%

53

K/D

1.00

Entry 1/0Util 184AWP 1Pistol 5

PinguinC

L102

12/17/5 · 1702 dmg

ADR

85

HS%

67

K/D

0.71

Entry 2/0Multi 1Util 136Pistol 2

znry

L101

11/15/5 · 1121 dmg

ADR

56

HS%

73

K/D

0.73

Entry 4/0Util 63Pistol 4

J0sh123

L101

8/16/2 · 914 dmg

ADR

46

HS%

75

K/D

0.50

Entry 1/0Util 53Pistol 3

Half-by-half

First half

10 · 2

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.