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Winner · Brodsky-'s team

13

93 kills · 5 players

de_mirage · 41 min

24 rounds · 2026-05-24

Europe 5v5 Queue

baatezu's team

11

80 kills · 5 players

Top fragger

-A_L_X-

26 kills

Top impact

sy40K

121 ADR

Util damage

sy40K

338 HP

Weak spots this match

vs lifetime baseline
  • KANDA1903

    K/D 0.52 (avg 0.67)

    -22%
  • KANDA1903

    ADR 50 (avg 62)

    -21%
  • KANDA1903

    HS % 45% (avg 56%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Brodsky-'s team

8 · 5

-A_L_X-

L55

26/16/3 · 2736 dmg

ADR

114

HS%

54

K/D

1.62

Entry 5/0Multi 5Util 32Pistol 2

strayXd

L46

23/17/4 · 2423 dmg

ADR

101

HS%

52

K/D

1.35

Entry 3/0Multi 2Util 190Pistol 4

Brodsky-

L41

16/14/5 · 1634 dmg

ADR

68

HS%

25

K/D

1.14

Entry 4/0AWP 8Pistol 4

makogh

L21

16/17/2 · 1831 dmg

ADR

76

HS%

56

K/D

0.94

Util 54Pistol 2

KriketIQG

L5

12/16/6 · 1526 dmg

ADR

64

HS%

33

K/D

0.75

Entry 2/0Util 26AWP 4

baatezu's team

4 · 7

sy40K

4

23/20/9 · 2911 dmg

ADR

121

HS%

52

K/D

1.15

Entry 7/0Util 338Pistol 3

DMMNO

2

20/17/4 · 1731 dmg

ADR

72

HS%

30

K/D

1.18

Multi 3Util 82Pistol 2

baatezu

L52

15/15/5 · 1646 dmg

ADR

69

HS%

27

K/D

1.00

Multi 1Util 77AWP 7

KANDA1903

2

11/21/5 · 1190 dmg

ADR

50

HS%

45

K/D

0.52

Entry 1/0Multi 1Util 296Pistol 1
K/D -22%ADR -21%

DeMorTi1

1

11/21/5 · 1324 dmg

ADR

55

HS%

36

K/D

0.52

Entry 2/0Util 86Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.