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Aajd1n's team

11

85 kills · 5 players

de_nuke · 38 min

24 rounds · 2026-01-06

Europe 5v5 Queue

Winner · NoxoNi's team

13

98 kills · 5 players

Top fragger

NoxoNi

24 kills

Top impact

NoxoNi

107 ADR

Util damage

Kamp4

310 HP

Weak spots this match

vs lifetime baseline
  • huskanbabo

    K/D 1.12 (avg 1.59)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Aajd1n's team

6 · 5

OfloTheOne

L62

23/18/4 · 2378 dmg

ADR

99

HS%

70

K/D

1.28

Entry 1/0Multi 3AWP 1Pistol 6
HS % +30%ADR +9%

huskanbabo

L102

19/17/5 · 2417 dmg

ADR

101

HS%

47

K/D

1.12

Entry 1/0Multi 2Util 79AWP 4Pistol 3
K/D -30%HS % +9%

ArrowBiH

L83

16/22/3 · 1600 dmg

ADR

67

HS%

75

K/D

0.73

Entry 1/0Multi 2Util 117Pistol 3

hafe_killer

L82

16/21/4 · 1572 dmg

ADR

66

HS%

56

K/D

0.76

Multi 1Pistol 4

Aajd1n

L32

11/21/3 · 1423 dmg

ADR

59

HS%

64

K/D

0.52

Entry 1/0Multi 2Util 27Pistol 5

NoxoNi's team

6 · 7

NoxoNi

L103

24/18/10 · 2566 dmg

ADR

107

HS%

46

K/D

1.33

Entry 4/0Multi 2Util 250AWP 2Pistol 8

Kurikka

L92

24/13/3 · 1884 dmg

ADR

79

HS%

38

K/D

1.85

Entry 4/0Multi 1Util 183Pistol 3

xKonna

L64

21/16/3 · 1896 dmg

ADR

79

HS%

24

K/D

1.31

Entry 7/0Multi 1Util 197AWP 1Pistol 2

Turui

L52

15/21/12 · 2024 dmg

ADR

84

HS%

47

K/D

0.71

Entry 1/0Multi 1Util 125AWP 1Pistol 3

Kamp4

L52

14/20/13 · 2044 dmg

ADR

85

HS%

50

K/D

0.70

Entry 4/0Util 310Pistol 3

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.