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Winner · eSx--'s team

13

74 kills · 5 players

de_inferno · 28 min

16 rounds · 2026-05-30

Europe 5v5 Queue

Amqn's team

3

42 kills · 5 players

Top fragger

Uguyovas

26 kills

Top impact

Uguyovas

146 ADR

Util damage

Joker_

168 HP

Weak spots this match

vs lifetime baseline
  • guthriee

    K/D 0.38 (avg 1.15)

    -67%
  • guthriee

    ADR 47 (avg 85)

    -45%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

eSx--'s team

9 · 4

Uguyovas

L107

26/6/2 · 2341 dmg

ADR

146

HS%

85

K/D

4.33

Entry 2/0Multi 5Util 167Pistol 6

coldpera

L102

15/7/2 · 1535 dmg

ADR

96

HS%

73

K/D

2.14

Multi 2Util 23Pistol 1

bny-_

L10

13/7/1 · 1357 dmg

ADR

85

HS%

77

K/D

1.86

Entry 4/0Multi 1Util 76Pistol 2
K/D +49%HS % +40%

eSx--

L103

11/14/3 · 1257 dmg

ADR

79

HS%

36

K/D

0.79

Entry 4/0Util 19AWP 6Pistol 2

Joker_

L101

9/8/6 · 1037 dmg

ADR

65

HS%

67

K/D

1.12

Entry 1/0Multi 1Util 168Pistol 2

Amqn's team

3 · 0

Amqn

L102

14/14/1 · 1384 dmg

ADR

87

HS%

71

K/D

1.00

Entry 1/0Util 1Pistol 4

ultimate

L10

8/15/2 · 993 dmg

ADR

62

HS%

75

K/D

0.53

Entry 1/0Util 121Pistol 1

Daniel2706

L10

7/16/1 · 890 dmg

ADR

56

HS%

57

K/D

0.44

Entry 2/0Util 69Pistol 3

mur_-

L101

7/14/0 · 769 dmg

ADR

48

HS%

71

K/D

0.50

Multi 1Pistol 2

guthriee

L10

6/16/3 · 745 dmg

ADR

47

HS%

67

K/D

0.38

Entry 1/0AWP 2Pistol 1
K/D -67%ADR -45%HS % +40%

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.