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Winner · Akhal's team

13

74 kills · 5 players

de_cache · 27 min

16 rounds · 2026-05-09

Europe 5v5 Queue

Fera_02's team

3

43 kills · 5 players

Top fragger

m1ern0ta

18 kills

Top impact

Lamboflick

107 ADR

Util damage

m1ern0ta

90 HP

Weak spots this match

vs lifetime baseline
  • B3111NGHAM

    K/D 0.53 (avg 0.97)

    -45%
  • Fera_02

    K/D 0.75 (avg 1.32)

    -43%
  • B3111NGHAM

    ADR 51 (avg 79)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Akhal's team

9 · 4

m1ern0ta

L94

18/5/4 · 1687 dmg

ADR

105

HS%

39

K/D

3.60

Multi 2Util 90Pistol 3

Akhal

L94

17/8/2 · 1488 dmg

ADR

93

HS%

41

K/D

2.12

Entry 3/0Multi 1Util 31AWP 2Pistol 2

Lamboflick

L95

17/11/4 · 1709 dmg

ADR

107

HS%

47

K/D

1.55

Entry 6/0Multi 2Util 72Pistol 3
ADR +29%K/D +22%

REFKU

L9

12/9/3 · 1022 dmg

ADR

64

HS%

33

K/D

1.33

Entry 1/0Multi 1Util 46AWP 3Pistol 1

shadowBeast-

L10

10/10/12 · 1604 dmg

ADR

100

HS%

70

K/D

1.00

Entry 1/0Util 51Pistol 2

Fera_02's team

3 · 0

Fera_02

L101

12/16/3 · 1432 dmg

ADR

90

HS%

42

K/D

0.75

Multi 2Util 21Pistol 3
K/D -43%HS % +17%ADR +10%

alexSCB

L102

9/15/5 · 1365 dmg

ADR

85

HS%

67

K/D

0.60

Entry 2/0Multi 2Util 28Pistol 1

Str0ng3r-

L9

9/12/2 · 1012 dmg

ADR

63

HS%

78

K/D

0.75

Entry 1/0Util 40

B3111NGHAM

L9

8/15/4 · 808 dmg

ADR

51

HS%

62

K/D

0.53

Entry 1/0Pistol 2
K/D -45%ADR -36%HS % +35%

Loshi_

L10

5/16/2 · 838 dmg

ADR

52

HS%

40

K/D

0.31

Entry 1/0Util 27Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.