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Winner · l1n_ka4's team

13

74 kills · 5 players

de_cache · 29 min

17 rounds · 2026-06-12

Europe 5v5 Queue

gojodev's team

4

44 kills · 5 players

Top fragger

shayzzy

22 kills

Top impact

l1n_ka4

117 ADR

Util damage

___Bulat___

145 HP

Weak spots this match

vs lifetime baseline
  • ___Bulat___

    K/D 0.64 (avg 0.98)

    -35%
  • ___Bulat___

    HS % 22% (avg 32%)

    -31%
  • ___Bulat___

    ADR 56 (avg 76)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

l1n_ka4's team

9 · 4

shayzzy

L85

22/6/3 · 1897 dmg

ADR

112

HS%

59

K/D

3.67

Entry 2/0Multi 3Util 58Pistol 5

l1n_ka4

L63

18/9/4 · 1987 dmg

ADR

117

HS%

28

K/D

2.00

Entry 6/0Multi 2Util 58AWP 6

_E1zen_

L63

14/10/6 · 1518 dmg

ADR

89

HS%

57

K/D

1.40

Entry 2/0Multi 1Util 27AWP 3Pistol 4

fezzy_38

11/7/3 · 1064 dmg

ADR

63

HS%

45

K/D

1.57

Entry 2/0Util 29AWP 5

wheazzy7777

L72

9/12/7 · 1219 dmg

ADR

72

HS%

78

K/D

0.75

Entry 2/0Util 10Pistol 3

gojodev's team

3 · 1

ATOM_41_k

L81

13/14/1 · 1323 dmg

ADR

78

HS%

31

K/D

0.93

Multi 1Util 28AWP 1

___Bulat___

L42

9/14/3 · 958 dmg

ADR

56

HS%

22

K/D

0.64

Multi 1Util 145Pistol 1
K/D -35%HS % -31%

Hihn002

9/16/3 · 1206 dmg

ADR

71

HS%

44

K/D

0.56

Util 2Pistol 4

demonPizdi

L6

7/16/3 · 1227 dmg

ADR

72

HS%

57

K/D

0.44

Entry 3/0Util 95AWP 1Pistol 3

gojodev

L81

6/15/3 · 830 dmg

ADR

49

HS%

50

K/D

0.40

Util 16Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.