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Winner · b_0bby's team

1

78 kills · 5 players

de_train · 27 min

1 rounds · 2025-01-28

Europe 5v5 Queue

od1llll's team

0

58 kills · 5 players

Top fragger

Getz1o

20 kills

Top impact

b_0bby

107 ADR

Util damage

b_0bby

108 HP

Weak spots this match

vs lifetime baseline
  • 999DIM

    K/D 0.65 (avg 1.03)

    -37%
  • 999DIM

    ADR 70 (avg 84)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

b_0bby's team

9 · 4

Getz1o

L73

20/12/1 · 1894 dmg

ADR

100

HS%

65

K/D

1.67

Entry 3/0Multi 3AWP 3Pistol 2

b_0bby

L43

19/11/5 · 2034 dmg

ADR

107

HS%

32

K/D

1.73

Entry 4/0Multi 1Util 108AWP 8Pistol 2

dojds

L104

15/12/4 · 1374 dmg

ADR

72

HS%

47

K/D

1.25

Entry 1/0Multi 2Util 6Pistol 2

keebabboy

L8

14/9/9 · 1839 dmg

ADR

97

HS%

71

K/D

1.56

Entry 2/0Util 84Pistol 4

iwkab

L103

10/14/2 · 1012 dmg

ADR

53

HS%

60

K/D

0.71

Entry 1/0Multi 1Util 8AWP 1Pistol 2

od1llll's team

3 · 3

de_cez

L101

19/14/3 · 1746 dmg

ADR

92

HS%

42

K/D

1.36

Entry 2/0Multi 1Util 23AWP 3Pistol 3

od1llll

L102

17/15/1 · 1670 dmg

ADR

88

HS%

53

K/D

1.13

Multi 2Util 38Pistol 7

999DIM

L51

11/17/5 · 1326 dmg

ADR

70

HS%

55

K/D

0.65

Entry 2/0Multi 1Util 14Pistol 2
K/D -37%ADR -17%HS % +25%

YmsMira

L82

6/14/3 · 863 dmg

ADR

45

HS%

67

K/D

0.43

Entry 2/0Util 66AWP 1Pistol 2

007DRH

L9

5/18/4 · 948 dmg

ADR

50

HS%

60

K/D

0.28

Entry 2/0AWP 2Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.