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TRfast's team

10

77 kills · 5 players

de_mirage · 35 min

23 rounds · 2026-05-28

Europe 5v5 Queue

Winner · ciekawy's team

13

79 kills · 5 players

Top fragger

-S4CEK-

21 kills

Top impact

-S4CEK-

99 ADR

Util damage

ChiefCS_

233 HP

Weak spots this match

vs lifetime baseline
  • ZEDc

    HS % 27% (avg 48%)

    -44%
  • rko

    K/D 0.88 (avg 1.29)

    -32%
  • rko

    HS % 33% (avg 48%)

    -31%
  • ZEDc

    K/D 0.94 (avg 1.30)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TRfast's team

8 · 2

zayxter

L102

17/16/5 · 1983 dmg

ADR

86

HS%

65

K/D

1.06

Entry 3/0Util 173AWP 5Pistol 6

ChiefCS_

L103

16/13/5 · 1631 dmg

ADR

71

HS%

56

K/D

1.23

Entry 2/0Util 233Pistol 2

ZEDc

L102

15/16/7 · 1683 dmg

ADR

73

HS%

27

K/D

0.94

Entry 1/0Util 136Pistol 1
HS % -44%K/D -28%

rko

L102

15/17/3 · 1877 dmg

ADR

82

HS%

33

K/D

0.88

Multi 1Util 144Pistol 2
K/D -32%HS % -31%

TRfast

L101

14/17/6 · 1665 dmg

ADR

72

HS%

21

K/D

0.82

Entry 2/0Util 87Pistol 1

ciekawy's team

4 · 9

-S4CEK-

L104

21/17/3 · 2271 dmg

ADR

99

HS%

62

K/D

1.24

Entry 6/0Multi 2Util 39Pistol 2

ciekawy

L101

19/18/4 · 1939 dmg

ADR

84

HS%

32

K/D

1.06

Entry 3/0AWP 7Pistol 3

sharingan666

L104

19/15/1 · 1862 dmg

ADR

81

HS%

47

K/D

1.27

Entry 2/0Multi 2Util 55Pistol 2

g6stly-

L102

11/14/10 · 1473 dmg

ADR

64

HS%

36

K/D

0.79

Entry 4/0Util 110Pistol 4

fjorton

L102

9/15/2 · 1185 dmg

ADR

52

HS%

78

K/D

0.60

Util 170Pistol 2

Half-by-half

First half

8 · 4

Second half

2 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.