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katstop's team

9

71 kills · 5 players

de_inferno · 35 min

22 rounds · 2026-06-04

Europe 5v5 Queue

Winner · Sawdom's team

13

84 kills · 5 players

Top fragger

TMTILL

31 kills

Top impact

Lucuf

110 ADR

Util damage

Lezuziusz

528 HP

Weak spots this match

vs lifetime baseline
  • Staker

    K/D 0.28 (avg 0.90)

    -69%
  • Staker

    ADR 51 (avg 76)

    -34%
  • Staker

    HS % 40% (avg 51%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

katstop's team

5 · 4

TMTILL

L93

31/16/3 · 2368 dmg

ADR

108

HS%

35

K/D

1.94

Entry 4/0Multi 4Util 126AWP 11Pistol 6
K/D +83%ADR +42%

katstop

L101

15/16/5 · 1713 dmg

ADR

78

HS%

53

K/D

0.94

Entry 1/0Util 293Pistol 3

Paramejor

L73

15/16/9 · 2115 dmg

ADR

96

HS%

60

K/D

0.94

Entry 2/0Util 203Pistol 1

Staker

L6

5/18/5 · 1114 dmg

ADR

51

HS%

40

K/D

0.28

Util 154
K/D -69%ADR -34%

vasilich1998

L62

5/18/6 · 820 dmg

ADR

37

HS%

80

K/D

0.28

Multi 1Util 232

Sawdom's team

7 · 6

Lucuf

L74

23/16/7 · 2408 dmg

ADR

110

HS%

39

K/D

1.44

Entry 4/0Multi 2Util 355Pistol 6

KaCSa2

L102

18/16/4 · 1643 dmg

ADR

75

HS%

33

K/D

1.12

Entry 4/0Multi 1Util 190Pistol 6

Monster0069

L83

16/12/5 · 1800 dmg

ADR

82

HS%

69

K/D

1.33

Entry 3/0Multi 2Util 166AWP 2Pistol 2

Sawdom

L82

15/15/5 · 1878 dmg

ADR

85

HS%

33

K/D

1.00

Entry 1/0Util 169AWP 3Pistol 2

Lezuziusz

L72

12/12/9 · 1444 dmg

ADR

66

HS%

42

K/D

1.00

Entry 3/0Util 528AWP 3Pistol 1

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.