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palito8's team

3

36 kills · 5 players

de_cache · 24 min

16 rounds · 2026-05-31

South America 5V5 Queue

Winner · bOne8's team

13

76 kills · 5 players

Top fragger

meLinho

22 kills

Top impact

meLinho

139 ADR

Util damage

Eduu0

137 HP

Weak spots this match

vs lifetime baseline
  • vSuzuk1_

    K/D 0.27 (avg 1.29)

    -79%
  • vSuzuk1_

    HS % 25% (avg 37%)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

palito8's team

3 · 0

chamakito

L41

12/15/0 · 1145 dmg

ADR

72

HS%

58

K/D

0.80

Entry 1/0Multi 1Util 101Pistol 2

palito8

L72

9/14/2 · 885 dmg

ADR

55

HS%

44

K/D

0.64

Entry 1/0Multi 2Util 27Pistol 6

jakkkeyip

L3

7/16/3 · 938 dmg

ADR

59

HS%

57

K/D

0.44

Entry 2/0Pistol 1

vSuzuk1_

L6

4/15/5 · 1080 dmg

ADR

68

HS%

25

K/D

0.27

Entry 1/0Util 28AWP 1Pistol 1
K/D -79%HS % -32%

elmenor-

L8

4/16/4 · 744 dmg

ADR

47

HS%

50

K/D

0.25

Util 93Pistol 1

bOne8's team

9 · 4

meLinho

L74

22/9/4 · 2220 dmg

ADR

139

HS%

32

K/D

2.44

Entry 7/0Multi 3Util 123Pistol 1

bOne8

L74

21/10/3 · 1900 dmg

ADR

119

HS%

57

K/D

2.10

Entry 2/0Multi 3Util 54Pistol 5

Patroc_

L52

14/5/4 · 1333 dmg

ADR

83

HS%

29

K/D

2.80

Entry 1/0Multi 1Util 131Pistol 3

ragtaros

3

11/5/4 · 1075 dmg

ADR

67

HS%

27

K/D

2.20

Entry 1/0Multi 2Util 78AWP 3Pistol 1

Eduu0

L5

8/7/8 · 1224 dmg

ADR

77

HS%

50

K/D

1.14

Util 137Pistol 1

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.