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cs2_trash's team

11

85 kills · 5 players

de_mirage · 37 min

24 rounds · 2026-05-29

Europe 5v5 Queue

Winner · Patrigiio's team

13

91 kills · 5 players

Top fragger

cs2_trash

26 kills

Top impact

Artizzxx2

108 ADR

Util damage

Patrigiio

212 HP

Weak spots this match

vs lifetime baseline
  • zcaros

    HS % 23% (avg 50%)

    -54%
  • zcaros

    ADR 57 (avg 75)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cs2_trash's team

4 · 7

cs2_trash

L63

26/16/8 · 2528 dmg

ADR

105

HS%

38

K/D

1.62

Entry 2/0Util 73AWP 6Pistol 2
HS % -12%K/D +41%ADR +26%

Benji_187

3

16/16/3 · 1664 dmg

ADR

69

HS%

44

K/D

1.00

Multi 1Util 39AWP 1Pistol 4

BuuczU

L5

16/22/5 · 1710 dmg

ADR

71

HS%

50

K/D

0.73

Entry 5/0Util 22Pistol 2

k4wil

L64

14/19/7 · 1688 dmg

ADR

70

HS%

36

K/D

0.74

Multi 2Util 171Pistol 3

BurgerFifi1

1

13/18/6 · 1618 dmg

ADR

67

HS%

46

K/D

0.72

Entry 2/0Util 12Pistol 3

Patrigiio's team

8 · 5

Artizzxx2

L64

24/15/6 · 2585 dmg

ADR

108

HS%

42

K/D

1.60

Entry 2/0Util 166AWP 1Pistol 3

MasnyCiul123

L74

23/17/4 · 2386 dmg

ADR

99

HS%

48

K/D

1.35

Entry 7/0Multi 5Util 75Pistol 4
HS % -9%ADR +19%K/D +13%

Patrigiio

L52

18/18/6 · 2061 dmg

ADR

86

HS%

50

K/D

1.00

Entry 2/0Multi 1Util 212

zcaros

1

13/16/4 · 1357 dmg

ADR

57

HS%

23

K/D

0.81

Entry 3/0Util 48AWP 1Pistol 2
HS % -54%ADR -25%

LusTraher

L42

13/20/6 · 1611 dmg

ADR

67

HS%

54

K/D

0.65

Entry 1/0Multi 2Util 150AWP 3Pistol 2

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.