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togs's team

5

54 kills · 5 players

de_mirage · 28 min

18 rounds · 2026-05-21

South America 5V5 Queue

Winner · syncmau's team

13

76 kills · 5 players

Top fragger

refused-

19 kills

Top impact

honda21

108 ADR

Util damage

SUlCIDE

152 HP

Weak spots this match

vs lifetime baseline
  • felipex

    K/D 0.75 (avg 1.17)

    -36%
  • will1ZERAA

    HS % 40% (avg 54%)

    -26%
  • felipex

    ADR 64 (avg 86)

    -25%
  • felipex

    HS % 33% (avg 43%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

togs's team

5 · 0

honda21

L102

17/12/2 · 1951 dmg

ADR

108

HS%

59

K/D

1.42

Entry 1/0Multi 3AWP 1Pistol 11
ADR +27%HS % +11%

felipex

L10

12/16/2 · 1160 dmg

ADR

64

HS%

33

K/D

0.75

Entry 1/0Util 13AWP 1Pistol 3
K/D -36%ADR -25%

PERKOYROLA

L10

11/16/3 · 1036 dmg

ADR

58

HS%

45

K/D

0.69

Entry 5/0Pistol 2

togs

L101

10/16/5 · 1553 dmg

ADR

86

HS%

50

K/D

0.62

Entry 1/0Multi 1Util 48Pistol 1

br1

L102

4/16/5 · 738 dmg

ADR

41

HS%

25

K/D

0.25

Util 64

syncmau's team

7 · 6

refused-

L104

19/11/6 · 1908 dmg

ADR

106

HS%

74

K/D

1.73

Entry 3/0Multi 2Util 56Pistol 2

syncmau

L101

16/10/5 · 1724 dmg

ADR

96

HS%

69

K/D

1.60

Entry 1/0Multi 1Util 45Pistol 5

will1ZERAA

L104

15/11/5 · 1744 dmg

ADR

97

HS%

40

K/D

1.36

Entry 1/0Multi 1Util 104Pistol 5
HS % -26%ADR +18%K/D +11%

spawnzera

L102

15/11/4 · 1347 dmg

ADR

75

HS%

33

K/D

1.36

Entry 4/0Multi 1Util 14AWP 10Pistol 3

SUlCIDE

L102

11/12/8 · 1396 dmg

ADR

78

HS%

64

K/D

0.92

Entry 1/0Multi 1Util 152

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.