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K3tam1He's team

7

62 kills · 5 players

de_mirage · 33 min

20 rounds · 2026-06-01

Europe 5v5 Queue

Winner · f3armydelay's team

13

79 kills · 5 players

Top fragger

f3armydelay

18 kills

Top impact

f3armydelay

101 ADR

Util damage

tr1pL_A_N

140 HP

Weak spots this match

vs lifetime baseline
  • f3armydelay

    HS % 44% (avg 53%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

K3tam1He's team

4 · 3

playboycarry

L102

14/16/1 · 1576 dmg

ADR

79

HS%

43

K/D

0.88

Entry 2/0Multi 1AWP 9Pistol 1

K3tam1He

L103

13/15/1 · 1405 dmg

ADR

70

HS%

85

K/D

0.87

Entry 4/0Multi 2Util 27AWP 1Pistol 2

viciousera_

L10

12/18/1 · 1345 dmg

ADR

67

HS%

92

K/D

0.67

Util 129Pistol 2

mercer333

L101

12/15/5 · 1531 dmg

ADR

77

HS%

75

K/D

0.80

Entry 1/0Multi 1Util 138Pistol 2

tr1pL_A_N

L101

11/15/2 · 1227 dmg

ADR

61

HS%

36

K/D

0.73

Entry 1/0Util 140

f3armydelay's team

8 · 5

f3armydelay

L102

18/14/6 · 2026 dmg

ADR

101

HS%

44

K/D

1.29

Entry 6/0Util 43AWP 7Pistol 4
HS % -17%ADR +19%K/D +13%

humllet

L102

17/13/8 · 1954 dmg

ADR

98

HS%

47

K/D

1.31

Entry 2/0Multi 1Util 65AWP 2Pistol 3

approval

L104

17/11/2 · 1520 dmg

ADR

76

HS%

53

K/D

1.55

Entry 2/0Multi 3Util 71AWP 4Pistol 4

eh-

L102

15/11/6 · 1739 dmg

ADR

87

HS%

67

K/D

1.36

Entry 1/0Multi 1Util 124AWP 1Pistol 6

grommmyk

L103

12/13/3 · 1115 dmg

ADR

56

HS%

67

K/D

0.92

Entry 1/0Multi 1Util 22AWP 1Pistol 5

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.