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Winner · Carleone's team

13

89 kills · 5 players

de_anubis · 44 min

24 rounds · 2026-05-12

Europe 5v5 Queue

soad--'s team

11

85 kills · 5 players

Top fragger

hoxez-

28 kills

Top impact

hoxez-

113 ADR

Util damage

Carleone

369 HP

Weak spots this match

vs lifetime baseline
  • M0rmikk

    HS % 17% (avg 38%)

    -55%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Carleone's team

4 · 9

PabloKE2

L78

22/15/7 · 2090 dmg

ADR

87

HS%

45

K/D

1.47

Entry 1/0Multi 1Util 131Pistol 3

miramik777

L62

21/15/5 · 2115 dmg

ADR

88

HS%

67

K/D

1.40

Multi 2Util 2

M0rmikk

L73

18/20/9 · 2294 dmg

ADR

96

HS%

17

K/D

0.90

Entry 4/0Multi 1Util 10AWP 2Pistol 2
HS % -55%K/D -12%ADR +21%

Carleone

L7

17/18/4 · 2058 dmg

ADR

86

HS%

53

K/D

0.94

Entry 3/0Multi 1Util 369AWP 2Pistol 3

quest1onss

L7

11/17/4 · 1222 dmg

ADR

51

HS%

36

K/D

0.65

Entry 1/0Util 42Pistol 3

soad--'s team

8 · 3

hoxez-

L83

28/17/6 · 2700 dmg

ADR

113

HS%

50

K/D

1.65

Entry 8/0Multi 2Util 105AWP 6Pistol 8

pro100gea

L72

18/20/8 · 2028 dmg

ADR

85

HS%

44

K/D

0.90

Entry 1/0Multi 1Util 121Pistol 5

whiteeal

L83

15/19/5 · 1783 dmg

ADR

74

HS%

40

K/D

0.79

Entry 4/0Multi 1Util 230AWP 1Pistol 1

soad--

L62

13/18/6 · 1843 dmg

ADR

77

HS%

54

K/D

0.72

Entry 1/0Util 60AWP 3Pistol 6

limon_2008

L21

11/15/5 · 1148 dmg

ADR

48

HS%

27

K/D

0.73

Entry 1/0Util 140AWP 4Pistol 1

Half-by-half

First half

4 · 8

Second half

9 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.