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Winner · sher_001's team

13

85 kills · 5 players

de_mirage · 36 min

22 rounds · 2026-04-11

Europe 5v5 Queue

k1ckzo's team

9

72 kills · 5 players

Top fragger

TristiCHekss

22 kills

Top impact

k1ckzo

94 ADR

Util damage

BesDem

396 HP

Weak spots this match

vs lifetime baseline
  • BesDem

    K/D 0.88 (avg 1.05)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sher_001's team

9 · 4

TristiCHekss

L54

22/11/6 · 2057 dmg

ADR

94

HS%

59

K/D

2.00

Entry 1/0Multi 3Util 85AWP 1Pistol 1

sher_001

L74

17/15/7 · 1721 dmg

ADR

78

HS%

29

K/D

1.13

Entry 2/0Multi 1Util 105Pistol 4

Kuyobala

L32

16/15/3 · 1784 dmg

ADR

81

HS%

25

K/D

1.07

Entry 3/0Multi 2Util 4AWP 7

Kuroro52

L72

15/15/8 · 1996 dmg

ADR

91

HS%

27

K/D

1.00

Entry 4/0Util 162AWP 3Pistol 2

BesDem

L41

15/17/4 · 1847 dmg

ADR

84

HS%

33

K/D

0.88

Entry 2/0Multi 1Util 396AWP 1Pistol 6
K/D -16%HS % -8%ADR +10%

k1ckzo's team

3 · 6

k1ckzo

L5

17/18/7 · 2068 dmg

ADR

94

HS%

29

K/D

0.94

Entry 5/0Util 106Pistol 3

KL1VE3

L53

16/16/3 · 1500 dmg

ADR

68

HS%

44

K/D

1.00

Entry 1/0Multi 1Util 191AWP 2Pistol 2

LEVAKE

L52

15/18/5 · 1744 dmg

ADR

79

HS%

53

K/D

0.83

Entry 3/0Util 127Pistol 1

Fanatik_TV

L61

12/14/3 · 1467 dmg

ADR

67

HS%

42

K/D

0.86

Multi 1Util 189Pistol 3

sashartp

L53

12/19/7 · 1548 dmg

ADR

70

HS%

42

K/D

0.63

Entry 1/0Util 59AWP 1

Half-by-half

First half

9 · 3

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.