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Winner · ur000's team

13

92 kills · 5 players

de_mirage · 34 min

22 rounds · 2026-04-23

Europe 5v5 Queue

MichealDavid's team

9

76 kills · 5 players

Top fragger

c3ry

25 kills

Top impact

c3ry

128 ADR

Util damage

HellyXen

101 HP

Weak spots this match

vs lifetime baseline
  • ur000

    K/D 1.00 (avg 1.52)

    -34%
  • ur000

    HS % 38% (avg 51%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ur000's team

9 · 4

c3ry

6

25/18/8 · 2804 dmg

ADR

128

HS%

48

K/D

1.39

Entry 7/0Multi 1Util 16AWP 1Pistol 5
HS % -11%ADR +42%K/D +22%

mertoz4554

1

18/12/4 · 1698 dmg

ADR

77

HS%

50

K/D

1.50

Multi 3Util 52Pistol 2

Redickk

3

17/15/7 · 1594 dmg

ADR

73

HS%

41

K/D

1.13

Entry 3/0Multi 2Util 47AWP 3Pistol 5

ur000

2

16/16/11 · 2022 dmg

ADR

92

HS%

38

K/D

1.00

Entry 2/0Util 40AWP 1Pistol 1
K/D -34%HS % -25%

yymbstfu

1

16/15/7 · 1507 dmg

ADR

69

HS%

56

K/D

1.07

Entry 1/0Util 43

MichealDavid's team

3 · 6

ImJimMriarty

6

25/15/6 · 2418 dmg

ADR

110

HS%

60

K/D

1.67

Entry 3/0Multi 4Util 62Pistol 4

MichealDavid

16/21/4 · 1701 dmg

ADR

77

HS%

88

K/D

0.76

Entry 2/0Util 85Pistol 2

HellyXen

1

15/19/4 · 1638 dmg

ADR

75

HS%

40

K/D

0.79

Entry 1/0Util 101

Spatola

2

10/16/4 · 1262 dmg

ADR

57

HS%

50

K/D

0.62

Entry 1/0Util 98Pistol 1

OCR_Zippi

10/21/5 · 1328 dmg

ADR

60

HS%

60

K/D

0.48

Entry 2/0Util 1AWP 1Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.