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Pyth0ng's team

5

57 kills · 5 players

de_mirage · 26 min

18 rounds · 2026-05-25

Europe 5v5 Queue

Winner · _oW_'s team

13

78 kills · 5 players

Top fragger

Kr4Zy09

20 kills

Top impact

Kr4Zy09

107 ADR

Util damage

Kr4Zy09

192 HP

Weak spots this match

vs lifetime baseline
  • Pyth0ng

    HS % 20% (avg 41%)

    -51%
  • Pyth0ng

    K/D 0.67 (avg 0.90)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Pyth0ng's team

3 · 2

h4rju

L10

16/16/3 · 1667 dmg

ADR

93

HS%

44

K/D

1.00

Entry 1/0Multi 2Util 70AWP 3Pistol 5
K/D -12%ADR +13%

slkk

L10

11/15/4 · 1263 dmg

ADR

70

HS%

82

K/D

0.73

Entry 1/0Util 30Pistol 5

AIRFOKWON67

L102

10/15/3 · 1145 dmg

ADR

64

HS%

40

K/D

0.67

Entry 1/0Util 12Pistol 2

Pyth0ng

L91

10/15/6 · 1396 dmg

ADR

78

HS%

20

K/D

0.67

Entry 2/0Multi 1Util 164Pistol 1
HS % -51%K/D -26%

Hardluck

L92

10/17/4 · 1202 dmg

ADR

67

HS%

50

K/D

0.59

Entry 2/0Util 1AWP 2Pistol 3

_oW_'s team

9 · 4

Kr4Zy09

L104

20/9/7 · 1929 dmg

ADR

107

HS%

45

K/D

2.22

Entry 1/0Multi 1Util 192AWP 1Pistol 4

butterflybtw

L104

18/12/6 · 1832 dmg

ADR

102

HS%

50

K/D

1.50

Entry 2/0Multi 3Util 110AWP 4Pistol 2

--kapi

L101

17/14/7 · 1902 dmg

ADR

106

HS%

47

K/D

1.21

Entry 4/0Util 122AWP 6Pistol 4

-Clappin

L92

13/11/6 · 1362 dmg

ADR

76

HS%

31

K/D

1.18

Entry 3/0Multi 1Util 51AWP 1Pistol 2

_oW_

L102

10/11/6 · 1355 dmg

ADR

75

HS%

70

K/D

0.91

Entry 1/0Multi 1Util 163Pistol 4

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.