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Winner · kaya888's team

13

81 kills · 5 players

de_anubis · 35 min

20 rounds · 2026-05-10

Europe 5v5 Queue

Everyday_2's team

7

66 kills · 5 players

Top fragger

the_only_777

27 kills

Top impact

Pers1stent

122 ADR

Util damage

g00dw1n-

130 HP

Weak spots this match

vs lifetime baseline
  • Everyday_2

    K/D 0.56 (avg 1.02)

    -45%
  • Everyday_2

    HS % 33% (avg 46%)

    -28%
  • Everyday_2

    ADR 60 (avg 81)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kaya888's team

7 · 6

the_only_777

L83

27/15/1 · 2233 dmg

ADR

112

HS%

52

K/D

1.80

Entry 4/0Multi 2Util 14AWP 6Pistol 5

Shlight

L104

20/11/3 · 2329 dmg

ADR

116

HS%

40

K/D

1.82

Entry 3/0Multi 2Util 32Pistol 3
HS % -15%K/D +26%ADR +23%

Shque

L93

15/12/5 · 1611 dmg

ADR

81

HS%

33

K/D

1.25

AWP 1Pistol 2

kaya888

L83

13/12/5 · 1585 dmg

ADR

79

HS%

54

K/D

1.08

Entry 3/0Util 36AWP 3Pistol 1

g00dw1n-

L8

6/17/3 · 984 dmg

ADR

49

HS%

50

K/D

0.35

Entry 2/0Util 130

Everyday_2's team

5 · 2

Pers1stent

L86

25/14/5 · 2430 dmg

ADR

122

HS%

44

K/D

1.79

Entry 5/0Multi 3Util 130AWP 5Pistol 9

-Frizak-

L9

13/19/2 · 1487 dmg

ADR

74

HS%

38

K/D

0.68

Multi 1Util 8Pistol 1

I-Vendetta-I

L10

12/14/1 · 959 dmg

ADR

48

HS%

67

K/D

0.86

Entry 1/0Pistol 5

Everyday_2

L9

9/16/4 · 1195 dmg

ADR

60

HS%

33

K/D

0.56

Entry 2/0AWP 2Pistol 3
K/D -45%HS % -28%

hoshee187

L81

7/18/7 · 1368 dmg

ADR

68

HS%

43

K/D

0.39

Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.