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LjM02's team

12

101 kills · 5 players

de_mirage · 45 min

28 rounds · 2025-11-23

Oceania 5v5 Queue

Winner · Troy_C's team

16

111 kills · 5 players

Top fragger

Mos-7

31 kills

Top impact

Mos-7

107 ADR

Util damage

yMooooo

141 HP

Weak spots this match

vs lifetime baseline
  • manggoyy

    K/D 0.82 (avg 1.16)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LjM02's team

7 · 5

Antic_5

L54

27/23/4 · 2884 dmg

ADR

103

HS%

52

K/D

1.17

Entry 4/0Multi 3Util 75Pistol 3

yMooooo

L62

20/23/8 · 2458 dmg

ADR

88

HS%

60

K/D

0.87

Entry 6/0Util 141AWP 2Pistol 3

Blaze_xu

L61

20/23/6 · 1906 dmg

ADR

68

HS%

45

K/D

0.87

Entry 2/0Multi 2Util 128AWP 1Pistol 5

manggoyy

L63

18/22/7 · 2057 dmg

ADR

74

HS%

50

K/D

0.82

Entry 2/0Multi 1Util 124Pistol 4
K/D -29%ADR -9%HS % +9%

LjM02

L32

16/22/7 · 1810 dmg

ADR

65

HS%

50

K/D

0.73

Entry 2/0Util 37Pistol 2

Troy_C's team

5 · 7 · OT 4

Mos-7

L54

31/20/8 · 2987 dmg

ADR

107

HS%

45

K/D

1.55

Entry 5/0Multi 1Util 123AWP 7Pistol 2

Elmo000

L53

23/18/7 · 2186 dmg

ADR

78

HS%

30

K/D

1.28

Entry 3/0Multi 3Util 90AWP 4Pistol 3

Troy_C

L73

21/18/9 · 2373 dmg

ADR

85

HS%

48

K/D

1.17

Entry 1/0Multi 2Util 103AWP 5Pistol 3

BoonCoon

L63

19/22/10 · 2334 dmg

ADR

83

HS%

58

K/D

0.86

Entry 1/0Multi 1Util 82Pistol 6

Floating-D

L33

17/23/9 · 2071 dmg

ADR

74

HS%

35

K/D

0.74

Entry 2/0Multi 1Util 17Pistol 3

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.