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Winner · Ostendorf's team

13

84 kills · 5 players

de_cache · 39 min

23 rounds · 2026-06-09

Europe 5v5 Queue

kingsnake_'s team

10

84 kills · 5 players

Top fragger

kingsnake_

26 kills

Top impact

kingsnake_

93 ADR

Util damage

bossy_

250 HP

Weak spots this match

vs lifetime baseline
  • Sw1tkut

    K/D 0.82 (avg 1.05)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ostendorf's team

5 · 8

h1t-and-r4n

L106

19/16/3 · 2027 dmg

ADR

88

HS%

58

K/D

1.19

Entry 4/0Multi 3Util 143Pistol 2

aaxen

L9

19/17/6 · 1896 dmg

ADR

82

HS%

58

K/D

1.12

Entry 1/0Multi 1Util 92Pistol 7

-s33ly

L102

18/16/3 · 2059 dmg

ADR

90

HS%

67

K/D

1.12

Entry 1/0Multi 2Util 64AWP 3Pistol 8

Rash

L103

16/15/2 · 1413 dmg

ADR

61

HS%

56

K/D

1.07

Entry 3/0Multi 2Util 52Pistol 2

Ostendorf

L102

12/20/8 · 1618 dmg

ADR

70

HS%

42

K/D

0.60

Entry 3/0Util 93Pistol 1

kingsnake_'s team

7 · 3

kingsnake_

L102

26/15/1 · 2136 dmg

ADR

93

HS%

27

K/D

1.73

Entry 2/0Multi 1Util 41AWP 14Pistol 7

sotniswaga

L102

19/18/6 · 2001 dmg

ADR

87

HS%

53

K/D

1.06

Entry 5/0Util 125AWP 4Pistol 2

bossy_

L103

14/16/7 · 1780 dmg

ADR

77

HS%

57

K/D

0.88

Util 250AWP 1Pistol 3

Sw1tkut

L101

14/17/5 · 1736 dmg

ADR

76

HS%

57

K/D

0.82

Entry 2/0Multi 2Util 2AWP 1Pistol 3
K/D -22%ADR -10%HS % +14%

radato

L102

11/18/5 · 1589 dmg

ADR

69

HS%

27

K/D

0.61

Entry 2/0Util 74AWP 2Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.