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Drozdis's team

11

88 kills · 5 players

de_dust2 · 36 min

24 rounds · 2026-03-08

Europe 5v5 Queue

Winner · bre1zz's team

13

83 kills · 5 players

Top fragger

Tulner

33 kills

Top impact

Tulner

124 ADR

Util damage

Drozdis

470 HP

Weak spots this match

vs lifetime baseline
  • danielboy231

    K/D 0.80 (avg 1.00)

    -20%
  • danielboy231

    ADR 56 (avg 68)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Drozdis's team

5 · 6

Tulner

L87

33/13/4 · 2986 dmg

ADR

124

HS%

39

K/D

2.54

Entry 2/0Multi 6Util 138Pistol 3

Drozdis

L81

18/18/12 · 2542 dmg

ADR

106

HS%

28

K/D

1.00

Entry 7/0Util 470AWP 8Pistol 3

Erikxz11

L4

16/18/3 · 1695 dmg

ADR

71

HS%

38

K/D

0.89

Entry 1/0Util 230Pistol 3

danielboy231

L61

12/15/5 · 1341 dmg

ADR

56

HS%

58

K/D

0.80

Entry 1/0Multi 1Util 48AWP 4Pistol 4
K/D -20%ADR -17%HS % +23%

Maslo77

L32

9/19/5 · 1099 dmg

ADR

46

HS%

67

K/D

0.47

Util 121

bre1zz's team

7 · 6

bre1zz

L82

24/18/7 · 2551 dmg

ADR

106

HS%

50

K/D

1.33

Entry 5/0Multi 4Util 203Pistol 8

_smite_9

L64

21/16/8 · 2355 dmg

ADR

98

HS%

48

K/D

1.31

Entry 2/0Multi 1Util 207AWP 3Pistol 3

oski2030

L63

15/21/5 · 1931 dmg

ADR

81

HS%

60

K/D

0.71

Entry 5/0Multi 1Util 2AWP 2

Dildobreaker

L33

12/19/5 · 1174 dmg

ADR

49

HS%

50

K/D

0.63

Entry 1/0Multi 1Util 2

-boody--

L41

11/16/3 · 1329 dmg

ADR

55

HS%

73

K/D

0.69

Multi 1Util 121

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.