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licv's team

8

63 kills · 5 players

de_dust2 · 33 min

21 rounds · 2026-02-28

Europe 5v5 Queue

Winner · F1zik's team

13

89 kills · 5 players

Top fragger

F1zik

25 kills

Top impact

F1zik

117 ADR

Util damage

licv

122 HP

Weak spots this match

vs lifetime baseline
  • licv

    K/D 0.71 (avg 1.04)

    -32%
  • licv

    HS % 33% (avg 40%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

licv's team

4 · 4

Sun7ent

L82

15/16/7 · 1505 dmg

ADR

72

HS%

60

K/D

0.94

Entry 3/0Multi 1Pistol 4

Kauffman51

L81

14/18/7 · 1474 dmg

ADR

70

HS%

43

K/D

0.78

Entry 2/0Multi 1Util 105AWP 3Pistol 3

licv

L83

12/17/9 · 1523 dmg

ADR

73

HS%

33

K/D

0.71

Entry 1/0Multi 1Util 122Pistol 1
K/D -32%HS % -18%

MMEPHJACON

L8

11/18/7 · 1461 dmg

ADR

70

HS%

55

K/D

0.61

Util 5AWP 1Pistol 3

Dik-tOr

L82

11/19/3 · 1208 dmg

ADR

58

HS%

73

K/D

0.58

Entry 2/0Util 31Pistol 4

F1zik's team

8 · 5

F1zik

L94

25/13/8 · 2459 dmg

ADR

117

HS%

64

K/D

1.92

Entry 4/0Multi 1Util 68AWP 1Pistol 3

senich1337_

L84

23/14/3 · 2416 dmg

ADR

115

HS%

48

K/D

1.64

Entry 5/0Multi 2Util 117AWP 7Pistol 5

vedon4ik

L104

23/9/4 · 1952 dmg

ADR

93

HS%

39

K/D

2.56

Entry 3/0Multi 1Util 25AWP 4Pistol 3
HS % -11%K/D +102%

-Kqkeres-

L51

9/15/6 · 1385 dmg

ADR

66

HS%

33

K/D

0.60

Util 60AWP 1

damtv21

L5

9/12/7 · 1193 dmg

ADR

57

HS%

78

K/D

0.75

Entry 1/0Util 48Pistol 1

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.