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Tekk-'s team

8

63 kills · 5 players

de_cache · 33 min

21 rounds · 2026-06-11

North America 5V5 Queue

Winner · STARR_'s team

13

80 kills · 5 players

Top fragger

Heatcramp

22 kills

Top impact

STARR_

108 ADR

Util damage

Tekk-

255 HP

Weak spots this match

vs lifetime baseline
  • moving

    K/D 0.75 (avg 1.18)

    -36%
  • hidden33

    ADR 68 (avg 87)

    -22%
  • moving

    ADR 63 (avg 80)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tekk-'s team

6 · 2

kusho666

L92

19/18/4 · 2170 dmg

ADR

103

HS%

63

K/D

1.06

Entry 4/0Multi 1Util 10Pistol 5

Tekk-

L103

13/16/4 · 1691 dmg

ADR

81

HS%

62

K/D

0.81

Entry 5/0Multi 1Util 255

Voltiyon

L101

13/14/4 · 1420 dmg

ADR

68

HS%

38

K/D

0.93

Util 92Pistol 2

moving

L9

12/16/2 · 1328 dmg

ADR

63

HS%

67

K/D

0.75

Util 34Pistol 6
K/D -36%ADR -21%HS % +22%

Jacacklin

L82

6/16/6 · 951 dmg

ADR

45

HS%

33

K/D

0.38

Entry 1/0Util 77AWP 2Pistol 1

STARR_'s team

6 · 7

Heatcramp

L84

22/13/2 · 2163 dmg

ADR

103

HS%

41

K/D

1.69

Entry 5/0Multi 1Util 125Pistol 3
HS % -13%K/D +41%ADR +15%

STARR_

L85

21/13/4 · 2272 dmg

ADR

108

HS%

76

K/D

1.62

Entry 1/0Multi 4Util 62AWP 1Pistol 2

-Nick-

L92

14/14/6 · 1544 dmg

ADR

74

HS%

64

K/D

1.00

Entry 1/0Multi 2Util 88AWP 1Pistol 2
HS % +28%

hidden33

L101

12/11/7 · 1425 dmg

ADR

68

HS%

42

K/D

1.09

Entry 2/0Multi 1Util 152Pistol 1
ADR -22%K/D -11%

Henrietta

L101

11/13/0 · 1078 dmg

ADR

51

HS%

55

K/D

0.85

Entry 2/0Multi 1Util 82Pistol 2

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.