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Some_X's team

8

62 kills · 5 players

de_dust2 · 32 min

21 rounds · 2025-12-02

Europe 5v5 Queue

Winner · Urfavmatija's team

13

84 kills · 5 players

Top fragger

G2Mitro

25 kills

Top impact

G2Mitro

111 ADR

Util damage

G2Mitro

176 HP

Weak spots this match

vs lifetime baseline
  • maro609

    K/D 0.60 (avg 1.01)

    -41%
  • maro609

    HS % 25% (avg 34%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Some_X's team

4 · 4

Some_X

L52

22/16/3 · 2184 dmg

ADR

104

HS%

68

K/D

1.38

Entry 3/0Multi 3Util 15Pistol 5

Helweg1706

L53

18/16/4 · 1899 dmg

ADR

90

HS%

61

K/D

1.12

Entry 4/0Multi 2Util 9Pistol 2

maro609

L51

12/20/6 · 1740 dmg

ADR

83

HS%

25

K/D

0.60

Entry 3/0Multi 1Util 79AWP 8Pistol 2
K/D -41%HS % -26%

Xdermdsd

L42

10/16/2 · 969 dmg

ADR

46

HS%

30

K/D

0.62

Entry 1/0Multi 1Util 36AWP 4Pistol 1

HACKCAK

L5

0/6/1 · 137 dmg

ADR

7

HS%

0

K/D

0.00

Urfavmatija's team

8 · 5

G2Mitro

L65

25/10/7 · 2336 dmg

ADR

111

HS%

52

K/D

2.50

Entry 2/0Multi 4Util 176AWP 9Pistol 9

Urfavmatija

L53

21/15/7 · 2304 dmg

ADR

110

HS%

52

K/D

1.40

Entry 2/0Multi 1Util 110Pistol 4

ramufaznag

L52

17/14/5 · 1669 dmg

ADR

80

HS%

35

K/D

1.21

Entry 1/0Util 113Pistol 2

SOSA14

L52

14/14/5 · 1375 dmg

ADR

66

HS%

29

K/D

1.00

Entry 2/0Util 109AWP 1Pistol 4

BOT_Amigo

L41

7/15/5 · 1144 dmg

ADR

55

HS%

43

K/D

0.47

Entry 3/0Util 31

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.