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shadetends's team

0

126 kills · 5 players

de_nuke · 62 min

1 rounds · 2024-09-14

COMPETITIVE 5V5

Winner · JohnFenwick's team

1

129 kills · 5 players

Top fragger

shadetends

41 kills

Top impact

shadetends

119 ADR

Util damage

JohnFenwick

297 HP

Weak spots this match

vs lifetime baseline
  • DR_RMB

    HS % 22% (avg 29%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shadetends's team

6 · 6 · OT 4

shadetends

L36

41/24/6 · 4150 dmg

ADR

119

HS%

59

K/D

1.71

Entry 6/0Multi 4Pistol 3

boosterm1

L34

27/27/8 · 2679 dmg

ADR

77

HS%

70

K/D

1.00

Entry 4/0Multi 3Util 40Pistol 1

Alex_kapa

L43

22/20/3 · 2516 dmg

ADR

72

HS%

23

K/D

1.10

Entry 2/0Multi 1Util 45AWP 13Pistol 3

--Quetzal--

L42

20/28/10 · 2406 dmg

ADR

69

HS%

55

K/D

0.71

Entry 2/0Multi 1Util 17AWP 1Pistol 2

vainerset

L61

16/30/6 · 2041 dmg

ADR

58

HS%

56

K/D

0.53

Entry 2/0Multi 2Util 82AWP 2Pistol 1

JohnFenwick's team

6 · 6 · OT 7

JohnFenwick

L56

37/26/5 · 3774 dmg

ADR

108

HS%

43

K/D

1.42

Entry 4/0Multi 3Util 297Pistol 3

teemu_wa

L44

30/29/7 · 3300 dmg

ADR

94

HS%

47

K/D

1.03

Entry 6/0Multi 1Util 78Pistol 4

Salvage_Lot

L41

23/24/9 · 2421 dmg

ADR

69

HS%

43

K/D

0.96

Entry 3/0Multi 2Util 259AWP 1Pistol 4

dO0nKK

L44

21/24/2 · 2203 dmg

ADR

63

HS%

24

K/D

0.88

Entry 4/0Multi 2Util 41AWP 13

DR_RMB

L34

18/23/13 · 2260 dmg

ADR

65

HS%

22

K/D

0.78

Entry 2/0Util 153AWP 1Pistol 1
HS % -24%K/D +13%

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.