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Stayslothy's team

0

125 kills · 5 players

de_nuke · 60 min

1 rounds · 2025-08-19

North America 5V5 Queue

Winner · Tizz's team

1

143 kills · 5 players

Top fragger

Tizz

39 kills

Top impact

Tizz

106 ADR

Util damage

S-Wall

503 HP

Weak spots this match

vs lifetime baseline
  • Zaryos

    ADR 67 (avg 80)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Stayslothy's team

4 · 8 · OT 5

N1ka--

L97

30/30/5 · 2850 dmg

ADR

79

HS%

27

K/D

1.00

Entry 3/0Multi 4Util 20AWP 12

BigWeenie

L94

30/30/11 · 3469 dmg

ADR

96

HS%

50

K/D

1.00

Entry 1/0Multi 1Util 79Pistol 5

Stayslothy

L83

26/25/6 · 2713 dmg

ADR

75

HS%

62

K/D

1.04

Entry 2/0Multi 3Util 156Pistol 3

raygun

L91

20/29/7 · 2195 dmg

ADR

61

HS%

35

K/D

0.69

Entry 1/0Multi 1Util 121

-epav-

L82

19/30/9 · 2190 dmg

ADR

61

HS%

42

K/D

0.63

Entry 6/0Multi 1Util 33Pistol 2

Tizz's team

8 · 4 · OT 7

Tizz

L81

39/25/11 · 3798 dmg

ADR

106

HS%

51

K/D

1.56

Entry 3/0Multi 4Util 202AWP 3Pistol 6

zohidiy

L88

30/25/11 · 3366 dmg

ADR

94

HS%

50

K/D

1.20

Entry 5/0Multi 3Util 352Pistol 3

S-Wall

L96

28/24/7 · 3244 dmg

ADR

90

HS%

50

K/D

1.17

Entry 3/0Multi 3Util 503Pistol 3

Zaryos

L94

27/26/6 · 2399 dmg

ADR

67

HS%

41

K/D

1.04

Entry 7/0Multi 1Util 160AWP 2Pistol 4
ADR -17%HS % -11%

xeyoto

L9

19/25/10 · 2466 dmg

ADR

69

HS%

32

K/D

0.76

Entry 5/0AWP 9

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.