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Winner · Var_lon001's team

13

85 kills · 5 players

de_mirage · 32 min

20 rounds · 2026-06-12

Europe 5v5 Queue

Prototypon's team

7

63 kills · 5 players

Top fragger

Var_lon001

24 kills

Top impact

Var_lon001

117 ADR

Util damage

1njoys

152 HP

Weak spots this match

vs lifetime baseline
  • NRxZAZIK

    K/D 0.47 (avg 0.86)

    -45%
  • NRxZAZIK

    HS % 25% (avg 36%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Var_lon001's team

6 · 7

Var_lon001

L64

24/14/2 · 2330 dmg

ADR

117

HS%

46

K/D

1.71

Entry 7/0Multi 1Util 45AWP 9Pistol 4

Wiltex_

L54

19/8/4 · 1917 dmg

ADR

96

HS%

63

K/D

2.38

Entry 1/0Multi 1Util 88Pistol 4

LILFIL11

L53

15/13/5 · 1701 dmg

ADR

85

HS%

27

K/D

1.15

Entry 2/0Multi 1Util 63Pistol 5

1njoys

L51

15/12/6 · 1508 dmg

ADR

75

HS%

60

K/D

1.25

Entry 2/0Util 152Pistol 5

Dres1g

L51

12/16/7 · 1423 dmg

ADR

71

HS%

67

K/D

0.75

Entry 3/0Multi 1Util 27AWP 1Pistol 3

Prototypon's team

6 · 1

pholorian

L62

21/13/4 · 2021 dmg

ADR

101

HS%

52

K/D

1.62

Multi 3Util 22AWP 1Pistol 5

GRAFTFAKULA

L53

14/20/4 · 1673 dmg

ADR

84

HS%

57

K/D

0.70

Entry 3/0Multi 3Pistol 2

N1kRz

L61

11/18/5 · 1245 dmg

ADR

62

HS%

55

K/D

0.61

Entry 1/0AWP 2Pistol 4

Prototypon

L41

9/17/3 · 802 dmg

ADR

40

HS%

33

K/D

0.53

Entry 1/0Util 8Pistol 1

NRxZAZIK

L5

8/17/5 · 1218 dmg

ADR

61

HS%

25

K/D

0.47

Util 93AWP 2
K/D -45%HS % -31%

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.