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pinguZERA's team

8

71 kills · 5 players

de_mirage · 32 min

21 rounds · 2026-04-24

Europe 5v5 Queue

Winner · Yakaa's team

13

78 kills · 5 players

Top fragger

BIGGIE_-

22 kills

Top impact

BIGGIE_-

113 ADR

Util damage

Ur1

177 HP

Weak spots this match

vs lifetime baseline
  • NOISEw

    HS % 31% (avg 41%)

    -24%
  • NOISEw

    K/D 0.87 (avg 1.04)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pinguZERA's team

3 · 5

BIGGIE_-

L84

22/16/7 · 2367 dmg

ADR

113

HS%

50

K/D

1.38

Entry 4/0Multi 2Util 122AWP 3Pistol 2

pinguZERA

2

16/18/4 · 1505 dmg

ADR

72

HS%

31

K/D

0.89

Entry 2/0Util 75AWP 1Pistol 1

NOISEw

1

13/15/5 · 1489 dmg

ADR

71

HS%

31

K/D

0.87

Entry 1/0Util 45Pistol 1
HS % -24%K/D -16%

reyz1_11

1

11/15/3 · 1294 dmg

ADR

62

HS%

64

K/D

0.73

Entry 1/0Multi 2Util 11Pistol 4

Asdrubal03

L9

9/15/6 · 1437 dmg

ADR

68

HS%

44

K/D

0.60

Util 117Pistol 1

Yakaa's team

9 · 4

Ur1

3

22/17/3 · 2216 dmg

ADR

106

HS%

55

K/D

1.29

Entry 2/0Multi 1Util 177Pistol 8

rubenik

L85

20/12/4 · 2132 dmg

ADR

102

HS%

50

K/D

1.67

Entry 4/0Multi 2Util 71Pistol 4

Ghas7

2

17/12/1 · 1645 dmg

ADR

78

HS%

29

K/D

1.42

Entry 3/0Multi 1Util 28AWP 7Pistol 2

yvyyvy

L83

15/14/5 · 1544 dmg

ADR

74

HS%

33

K/D

1.07

Entry 2/0Multi 1Util 52AWP 1Pistol 2

Yakaa

L8

4/11/4 · 705 dmg

ADR

34

HS%

0

K/D

0.36

Entry 2/0Util 73AWP 2

Half-by-half

First half

3 · 9

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.