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Wheelchair66's team

5

50 kills · 5 players

de_mirage · 25 min

18 rounds · 2026-05-25

Europe 5v5 Queue

Winner · XXcamXX's team

13

82 kills · 5 players

Top fragger

nothatguypal

23 kills

Top impact

Cykelt

120 ADR

Util damage

anty0z-

254 HP

Weak spots this match

vs lifetime baseline
  • XXcamXX

    K/D 0.80 (avg 1.37)

    -42%
  • XXcamXX

    ADR 61 (avg 94)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Wheelchair66's team

5 · 0

Wheelchair66

1

17/16/3 · 1754 dmg

ADR

97

HS%

53

K/D

1.06

Entry 3/0Multi 2Util 29AWP 1Pistol 6

ShadowH0aNi

2

14/16/4 · 1564 dmg

ADR

87

HS%

43

K/D

0.88

Entry 1/0Multi 2Util 91AWP 1Pistol 1

TVC_CHU_KHI

L51

10/16/6 · 1505 dmg

ADR

84

HS%

70

K/D

0.62

Multi 1Util 165Pistol 6

Kulapower

1

7/17/3 · 883 dmg

ADR

49

HS%

43

K/D

0.41

Entry 1/0Multi 1

-Sn00pY-

L9

2/17/4 · 747 dmg

ADR

42

HS%

50

K/D

0.12

Util 25

XXcamXX's team

7 · 6

nothatguypal

L85

23/10/2 · 2075 dmg

ADR

115

HS%

65

K/D

2.30

Entry 7/0Multi 3Util 59Pistol 4

Cykelt

4

21/11/6 · 2157 dmg

ADR

120

HS%

48

K/D

1.91

Entry 1/0Multi 2Util 146Pistol 1

anty0z-

L93

18/11/6 · 1837 dmg

ADR

102

HS%

78

K/D

1.64

Entry 4/0Multi 2Util 254AWP 1Pistol 2

Drop_awooper

L8

12/9/2 · 1307 dmg

ADR

73

HS%

67

K/D

1.33

Entry 1/0Util 22

XXcamXX

L91

8/10/8 · 1105 dmg

ADR

61

HS%

50

K/D

0.80

Util 146Pistol 3
K/D -42%ADR -35%HS % +11%

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.