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Winner · 1chapi1's team

13

92 kills · 5 players

de_mirage · 42 min

23 rounds · 2026-05-07

Europe 5v5 Queue

-forisX's team

10

77 kills · 5 players

Top fragger

1chapi1

25 kills

Top impact

1chapi1

99 ADR

Util damage

-Engl1sh-

88 HP

Weak spots this match

vs lifetime baseline
  • -Engl1sh-

    K/D 0.87 (avg 1.24)

    -30%
  • -Engl1sh-

    ADR 71 (avg 86)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1chapi1's team

7 · 6

1chapi1

L105

25/14/4 · 2283 dmg

ADR

99

HS%

40

K/D

1.79

Entry 2/0Multi 2AWP 3Pistol 5

m0untes

L103

20/19/6 · 2070 dmg

ADR

90

HS%

45

K/D

1.05

Entry 6/0Multi 2Util 27AWP 2Pistol 5

buuull

L104

18/14/2 · 1734 dmg

ADR

75

HS%

44

K/D

1.29

Entry 1/0Util 52Pistol 2

sdzxccsqwe

L10

16/15/7 · 1778 dmg

ADR

77

HS%

38

K/D

1.07

Entry 5/0Multi 1Util 75Pistol 6

-Engl1sh-

L101

13/15/5 · 1630 dmg

ADR

71

HS%

54

K/D

0.87

Entry 3/0Util 88AWP 3Pistol 5
K/D -30%ADR -17%HS % +23%

-forisX's team

5 · 5

-forisX

L103

19/20/7 · 2158 dmg

ADR

94

HS%

37

K/D

0.95

Entry 1/0Multi 2Util 28Pistol 3

Daisuke66

L104

19/15/5 · 1621 dmg

ADR

71

HS%

16

K/D

1.27

Entry 1/0Multi 4Util 1AWP 6Pistol 1

l0velytym

L102

16/17/3 · 1848 dmg

ADR

80

HS%

81

K/D

0.94

Entry 1/0Multi 1Util 72AWP 2Pistol 4

Portalich33

L10

12/18/4 · 1465 dmg

ADR

64

HS%

17

K/D

0.67

Entry 1/0Pistol 3

sinoq

L101

11/22/7 · 1537 dmg

ADR

67

HS%

55

K/D

0.50

Entry 2/0Util 20AWP 2Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.