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Winner · BarToliniii's team

13

85 kills · 5 players

de_inferno · 39 min

21 rounds · 2026-05-27

Europe 5v5 Queue

BBlasterDK's team

8

68 kills · 5 players

Top fragger

8fearless8

23 kills

Top impact

savefps

97 ADR

Util damage

Grzynu

430 HP

Weak spots this match

vs lifetime baseline
  • vonmi_

    HS % 8% (avg 37%)

    -78%
  • vonmi_

    ADR 70 (avg 87)

    -19%
  • vonmi_

    K/D 0.93 (avg 1.14)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BarToliniii's team

10 · 3

8fearless8

L104

23/12/2 · 1868 dmg

ADR

89

HS%

26

K/D

1.92

Entry 3/0Multi 3Util 106AWP 11Pistol 5

BarToliniii

L93

22/13/5 · 1863 dmg

ADR

89

HS%

45

K/D

1.69

Entry 2/0Multi 1Util 212Pistol 2

VV0jtek

L71

14/14/8 · 1866 dmg

ADR

89

HS%

29

K/D

1.00

Entry 2/0Multi 1Util 181

Grzynu

L73

13/15/16 · 1871 dmg

ADR

89

HS%

31

K/D

0.87

Entry 3/0Multi 1Util 430AWP 1Pistol 2

vonmi_

L82

13/14/8 · 1478 dmg

ADR

70

HS%

8

K/D

0.93

Entry 3/0Util 213AWP 2Pistol 1
HS % -78%ADR -19%

BBlasterDK's team

2 · 6

savefps

L103

22/16/2 · 2030 dmg

ADR

97

HS%

41

K/D

1.38

Multi 1Util 156Pistol 5

kerBEASTMODE

L82

16/18/7 · 1839 dmg

ADR

88

HS%

25

K/D

0.89

Entry 5/0Multi 1Util 230Pistol 2

BBlasterDK

L9

11/17/4 · 1299 dmg

ADR

62

HS%

45

K/D

0.65

Util 29Pistol 2

FuttePower

L72

10/16/4 · 1189 dmg

ADR

57

HS%

50

K/D

0.62

Entry 1/0Util 152AWP 2Pistol 2

dtc

L81

9/18/6 · 1200 dmg

ADR

57

HS%

67

K/D

0.50

Entry 2/0Util 270Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.