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Kalipso__'s team

6

45 kills · 5 players

de_mirage · 28 min

19 rounds · 2026-03-31

Europe 5v5 Queue

Winner · Gama1233's team

13

80 kills · 5 players

Top fragger

SenseiRato12

21 kills

Top impact

SenseiRato12

104 ADR

Util damage

Trxzz

449 HP

Weak spots this match

vs lifetime baseline
  • DLLM-

    K/D 0.61 (avg 1.06)

    -42%
  • DLLM-

    HS % 27% (avg 42%)

    -36%
  • DLLM-

    ADR 58 (avg 88)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Kalipso__'s team

6 · 0

shlikgamer

L42

12/15/2 · 1398 dmg

ADR

74

HS%

50

K/D

0.80

Entry 2/0Util 44Pistol 3

Kalipso__

L9

11/16/1 · 1129 dmg

ADR

59

HS%

36

K/D

0.69

Entry 3/0Pistol 3

DLLM-

L102

11/18/2 · 1098 dmg

ADR

58

HS%

27

K/D

0.61

Entry 1/0Multi 1Util 103AWP 2Pistol 1
K/D -42%HS % -36%

Taniigin

L51

6/17/5 · 915 dmg

ADR

48

HS%

0

K/D

0.35

Util 25AWP 1Pistol 1

dos_103

L61

5/15/3 · 885 dmg

ADR

47

HS%

80

K/D

0.33

Util 12Pistol 2

Gama1233's team

6 · 7

SenseiRato12

L65

21/9/1 · 1981 dmg

ADR

104

HS%

29

K/D

2.33

Entry 5/0Multi 3Util 31AWP 12

RodrYm

L102

18/8/2 · 1439 dmg

ADR

76

HS%

44

K/D

2.25

Entry 4/0Multi 2Util 35AWP 4Pistol 4

TLS21

L43

18/11/2 · 1960 dmg

ADR

103

HS%

56

K/D

1.64

Entry 2/0Multi 1Util 69Pistol 3

Gama1233

L92

12/9/5 · 1398 dmg

ADR

74

HS%

25

K/D

1.33

Entry 2/0Multi 1Util 109Pistol 1

Trxzz

L51

11/8/10 · 1620 dmg

ADR

85

HS%

9

K/D

1.38

Util 449AWP 4Pistol 1

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.