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sadnesesese's team

9

73 kills · 5 players

de_nuke · 35 min

22 rounds · 2026-05-30

Europe 5v5 Queue

Winner · Skkyox's team

13

83 kills · 5 players

Top fragger

Skkyox

21 kills

Top impact

MaLu_1

105 ADR

Util damage

MaLu_1

163 HP

Weak spots this match

vs lifetime baseline
  • atemyem

    HS % 21% (avg 38%)

    -45%
  • atemyem

    K/D 0.82 (avg 0.99)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sadnesesese's team

5 · 4

MaLu_1

L93

17/17/5 · 2300 dmg

ADR

105

HS%

65

K/D

1.00

Entry 5/0Multi 2Util 163AWP 2Pistol 2
K/D -8%ADR +32%HS % +27%

sadnesesese

L92

15/17/5 · 1411 dmg

ADR

64

HS%

53

K/D

0.88

Util 2AWP 1Pistol 4

el_V1tal1n0

L92

15/17/6 · 1468 dmg

ADR

67

HS%

53

K/D

0.88

Entry 4/0Util 31Pistol 5

atemyem

L91

14/17/6 · 1565 dmg

ADR

71

HS%

21

K/D

0.82

Entry 1/0Util 16Pistol 1
HS % -45%K/D -17%

_HAHAHAHAHA_

L91

12/15/6 · 1534 dmg

ADR

70

HS%

67

K/D

0.80

Entry 2/0Multi 1Util 35Pistol 3

Skkyox's team

7 · 6

Skkyox

L91

21/12/10 · 2126 dmg

ADR

97

HS%

38

K/D

1.75

Entry 3/0Multi 1Pistol 1

oraah

L102

17/14/7 · 1868 dmg

ADR

85

HS%

41

K/D

1.21

Entry 3/0Multi 1Util 6Pistol 3

SpyMan_

L82

17/16/2 · 1384 dmg

ADR

63

HS%

24

K/D

1.06

Entry 1/0Multi 2AWP 9Pistol 2

BEOWOLF18

L95

15/15/5 · 1678 dmg

ADR

76

HS%

40

K/D

1.00

Entry 2/0Multi 1Util 153AWP 2Pistol 1

ShicoY

3

13/17/7 · 1773 dmg

ADR

81

HS%

46

K/D

0.76

Entry 1/0Multi 1Util 4Pistol 2

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.