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FrostySpace's team

2

39 kills · 5 players

de_dust2 · 24 min

15 rounds · 2026-06-07

Europe 5v5 Queue

Winner · Zloytik's team

13

70 kills · 5 players

Top fragger

Mar1kk

17 kills

Top impact

Mar1kk

104 ADR

Util damage

Kibadis

165 HP

Weak spots this match

vs lifetime baseline
  • Drogmarin

    K/D 0.50 (avg 1.64)

    -70%
  • Drogmarin

    ADR 59 (avg 92)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FrostySpace's team

2 · 0

PashtetSky

L51

10/14/3 · 1200 dmg

ADR

80

HS%

30

K/D

0.71

Multi 1Util 28Pistol 6

pepsiiiuuu

L9

10/14/5 · 1126 dmg

ADR

75

HS%

60

K/D

0.71

Entry 1/0AWP 3Pistol 2

Drogmarin

L81

7/14/1 · 890 dmg

ADR

59

HS%

43

K/D

0.50

Entry 2/0AWP 5Pistol 1
K/D -70%ADR -35%

FrostySpace

L8

6/14/3 · 912 dmg

ADR

61

HS%

50

K/D

0.43

Util 62Pistol 2

VLAIK225

L5

6/14/2 · 633 dmg

ADR

42

HS%

33

K/D

0.43

Util 18Pistol 2

Zloytik's team

10 · 3

Mar1kk

L72

17/6/2 · 1555 dmg

ADR

104

HS%

12

K/D

2.83

Entry 5/0Util 121AWP 5Pistol 3

Head_l1ne

L74

17/6/2 · 1477 dmg

ADR

99

HS%

53

K/D

2.83

Entry 1/0Multi 1Util 70Pistol 4

Kibadis

L71

13/10/3 · 1362 dmg

ADR

91

HS%

8

K/D

1.30

Entry 4/0Util 165AWP 1Pistol 1

Zloytik

L72

12/10/5 · 1519 dmg

ADR

101

HS%

42

K/D

1.20

Entry 1/0Multi 1Util 38Pistol 4

Kirukat01

L74

11/7/4 · 1203 dmg

ADR

80

HS%

36

K/D

1.57

Entry 1/0Multi 1Util 19AWP 8Pistol 2

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.