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Winner · -alpha-ua's team

13

81 kills · 5 players

de_anubis · 35 min

22 rounds · 2026-06-01

Europe 5v5 Queue

mrtkrmt's team

9

83 kills · 5 players

Top fragger

-alpha-ua

22 kills

Top impact

ta7s1aa

96 ADR

Util damage

ta7s1aa

211 HP

Weak spots this match

vs lifetime baseline
  • Driver757

    K/D 0.53 (avg 0.93)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-alpha-ua's team

6 · 7

-alpha-ua

L95

22/16/3 · 1968 dmg

ADR

90

HS%

45

K/D

1.38

Entry 2/0Multi 3Util 62Pistol 3
K/D +20%

ta7s1aa

L83

22/17/3 · 2112 dmg

ADR

96

HS%

59

K/D

1.29

Entry 4/0Multi 2Util 211AWP 5Pistol 4

turajek

L82

20/14/2 · 2037 dmg

ADR

93

HS%

80

K/D

1.43

Entry 1/0Multi 2Util 32Pistol 4

Driver757

L82

10/19/7 · 1402 dmg

ADR

64

HS%

60

K/D

0.53

Entry 3/0Util 93Pistol 2
K/D -43%ADR -15%HS % +18%

flonzEro

L61

7/18/8 · 1124 dmg

ADR

51

HS%

43

K/D

0.39

Entry 1/0Util 98

mrtkrmt's team

6 · 3

MenDoSSHERE

L81

19/17/4 · 2092 dmg

ADR

95

HS%

47

K/D

1.12

Entry 3/0Util 91Pistol 4

Xenann

L93

19/14/3 · 2066 dmg

ADR

94

HS%

37

K/D

1.36

Entry 2/0Multi 1Util 68AWP 1Pistol 2

mrtkrmt

L72

17/18/4 · 1817 dmg

ADR

83

HS%

47

K/D

0.94

Multi 1Util 66AWP 2Pistol 4
K/D -13%HS % +9%

-LLZZRR

L82

14/19/6 · 1853 dmg

ADR

84

HS%

57

K/D

0.74

Entry 6/0Multi 2Util 203AWP 1Pistol 5

quickMJ

L81

14/13/4 · 1405 dmg

ADR

64

HS%

29

K/D

1.08

Util 101Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.