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Xaissem's team

8

64 kills · 5 players

de_mirage · 37 min

21 rounds · 2026-03-05

South America 5V5 Queue

Winner · iSlayer's team

13

83 kills · 5 players

Top fragger

dersor

21 kills

Top impact

zakkv

97 ADR

Util damage

zakkv

180 HP

Weak spots this match

vs lifetime baseline
  • BOLOLO_0

    HS % 25% (avg 52%)

    -52%
  • BOLOLO_0

    K/D 0.53 (avg 1.08)

    -51%
  • BOLOLO_0

    ADR 43 (avg 79)

    -45%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Xaissem's team

4 · 4

iluvattar

L102

15/16/2 · 1500 dmg

ADR

71

HS%

67

K/D

0.94

Entry 2/0Multi 2Util 26Pistol 1

Senzu2K_

L102

14/17/7 · 1643 dmg

ADR

78

HS%

50

K/D

0.82

Entry 4/0Util 75AWP 2Pistol 5

lmoonz

L101

14/19/2 · 1382 dmg

ADR

66

HS%

43

K/D

0.74

Entry 3/0Multi 1Util 4Pistol 5

Xaissem

L103

12/16/2 · 1622 dmg

ADR

77

HS%

33

K/D

0.75

Multi 1Util 149AWP 2Pistol 1

Vuy-

L10

9/15/4 · 958 dmg

ADR

46

HS%

44

K/D

0.60

Entry 2/0AWP 4Pistol 1

iSlayer's team

8 · 5

dersor

L10

21/14/2 · 1951 dmg

ADR

93

HS%

38

K/D

1.50

Entry 4/0Multi 2Util 60Pistol 3

Perii30hz

L105

20/13/2 · 1946 dmg

ADR

93

HS%

60

K/D

1.54

Entry 4/0Multi 2Util 64Pistol 2

zakkv

L104

19/10/6 · 2043 dmg

ADR

97

HS%

63

K/D

1.90

Entry 1/0Multi 1Util 180AWP 4Pistol 6

iSlayer

L103

15/13/10 · 2000 dmg

ADR

95

HS%

27

K/D

1.15

Entry 1/0Multi 1Util 66AWP 3Pistol 5

BOLOLO_0

L101

8/15/3 · 906 dmg

ADR

43

HS%

25

K/D

0.53

Util 28AWP 2Pistol 1
HS % -52%K/D -51%

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.