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sssady's team

3

39 kills · 5 players

de_ancient · 24 min

16 rounds · 2026-05-23

Europe 5v5 Queue

Winner · Roddiers's team

13

73 kills · 5 players

Top fragger

Tr1p

20 kills

Top impact

Tr1p

118 ADR

Util damage

Roddiers

205 HP

Weak spots this match

vs lifetime baseline
  • _kLa4F_

    K/D 0.40 (avg 1.13)

    -65%
  • _kLa4F_

    ADR 44 (avg 78)

    -44%
  • sssady

    K/D 0.80 (avg 1.24)

    -35%
  • sssady

    HS % 42% (avg 52%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sssady's team

2 · 1

sssady

L10

12/15/1 · 1352 dmg

ADR

85

HS%

42

K/D

0.80

Entry 1/0Util 53AWP 3Pistol 3
K/D -35%HS % -19%

statikS-

L101

8/14/0 · 1032 dmg

ADR

65

HS%

50

K/D

0.57

Entry 2/0Pistol 1

astraki

L101

7/15/3 · 990 dmg

ADR

62

HS%

100

K/D

0.47

Entry 1/0Multi 1Util 9Pistol 3

-hEnry_

L10

6/15/4 · 995 dmg

ADR

62

HS%

67

K/D

0.40

Entry 2/0Util 35Pistol 1

_kLa4F_

L101

6/15/1 · 697 dmg

ADR

44

HS%

67

K/D

0.40

Entry 1/0AWP 2Pistol 2
K/D -65%ADR -44%HS % +43%

Roddiers's team

10 · 3

Tr1p

L101

20/8/3 · 1885 dmg

ADR

118

HS%

60

K/D

2.50

Entry 3/0Multi 1Util 107Pistol 5

requeryx

L103

17/8/2 · 1689 dmg

ADR

106

HS%

59

K/D

2.12

Entry 4/0Multi 1Util 79AWP 4Pistol 6

Roddiers

L104

14/8/6 · 1597 dmg

ADR

100

HS%

57

K/D

1.75

Entry 1/0Util 205Pistol 2

D4rkn3ssss

L103

11/7/3 · 1051 dmg

ADR

66

HS%

55

K/D

1.57

Multi 1Util 38

-Shadow1914-

L102

11/8/4 · 1270 dmg

ADR

79

HS%

45

K/D

1.38

Entry 1/0Util 19AWP 3Pistol 1

Half-by-half

First half

2 · 10

Second half

1 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.