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cyberdeath's team

9

82 kills · 5 players

de_ancient · 34 min

22 rounds · 2026-05-30

North America 5V5 Queue

Winner · InVis1ble_'s team

13

87 kills · 5 players

Top fragger

-yes

23 kills

Top impact

-yes

113 ADR

Util damage

FoxDie_0

329 HP

Weak spots this match

vs lifetime baseline
  • InVis1ble_

    HS % 26% (avg 32%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cyberdeath's team

3 · 6

cyberdeath

L21

22/17/4 · 2213 dmg

ADR

101

HS%

68

K/D

1.29

Entry 2/0Util 21Pistol 2

FoxDie_0

L43

18/17/6 · 1974 dmg

ADR

90

HS%

67

K/D

1.06

Entry 1/0Multi 3Util 329Pistol 5

CrunchPunch

L62

18/18/6 · 2114 dmg

ADR

96

HS%

50

K/D

1.00

Entry 4/0Multi 2Util 116AWP 4Pistol 5

BEASTMODE137

L43

16/17/3 · 1302 dmg

ADR

59

HS%

19

K/D

0.94

Entry 1/0Multi 1Util 1AWP 6

deamonkeeper

L1

8/18/9 · 1214 dmg

ADR

55

HS%

50

K/D

0.44

Multi 1Util 16Pistol 1

InVis1ble_'s team

9 · 4

-yes

L64

23/15/4 · 2485 dmg

ADR

113

HS%

35

K/D

1.53

Entry 4/0Multi 3Util 157Pistol 4

InVis1ble_

L52

19/16/5 · 1798 dmg

ADR

82

HS%

26

K/D

1.19

Entry 3/0Multi 1Util 30AWP 6Pistol 2
HS % -19%ADR +10%

Drag_

L25

17/21/10 · 2171 dmg

ADR

99

HS%

41

K/D

0.81

Entry 3/0Multi 1Util 44Pistol 1

tttW1ce

L41

16/15/3 · 1335 dmg

ADR

61

HS%

50

K/D

1.07

Multi 2Util 17Pistol 4

ArkhyPon

L21

12/16/7 · 1306 dmg

ADR

59

HS%

42

K/D

0.75

Entry 4/0Util 151Pistol 3

Half-by-half

First half

3 · 9

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.