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LETSBE10's team

0

40 kills · 5 players

de_dust2 · 22 min

1 rounds · 2025-03-20

Europe 5v5 Queue

Winner · p4shkovsk1y's team

1

73 kills · 5 players

Top fragger

OopsID1dIt

21 kills

Top impact

irel_juicer

111 ADR

Util damage

Adi_oO

220 HP

Weak spots this match

vs lifetime baseline
  • Alchemikg20

    HS % 17% (avg 47%)

    -64%
  • Alchemikg20

    K/D 0.38 (avg 0.71)

    -46%
  • Alchemikg20

    ADR 52 (avg 70)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LETSBE10's team

3 · 0

LETSBE10

L33

13/13/5 · 1598 dmg

ADR

100

HS%

69

K/D

1.00

Entry 1/0Multi 2Util 55AWP 1Pistol 1

molo4ko1927

L7

12/14/1 · 1223 dmg

ADR

76

HS%

42

K/D

0.86

Multi 1Util 63Pistol 4

Alchemikg20

L4

6/16/3 · 827 dmg

ADR

52

HS%

17

K/D

0.38

Entry 2/0Util 6
HS % -64%K/D -46%

Adi_oO

L4

5/15/3 · 825 dmg

ADR

52

HS%

60

K/D

0.33

Entry 1/0Util 220

Rewayse

L4

4/15/1 · 681 dmg

ADR

43

HS%

75

K/D

0.27

Entry 1/0Pistol 2

p4shkovsk1y's team

9 · 4

OopsID1dIt

L63

21/7/0 · 1632 dmg

ADR

102

HS%

57

K/D

3.00

Entry 1/0Multi 2AWP 1Pistol 3

irel_juicer

L56

19/7/2 · 1775 dmg

ADR

111

HS%

42

K/D

2.71

Entry 4/0Multi 2Util 17AWP 9Pistol 4

lysyskun

L31

12/11/6 · 1339 dmg

ADR

84

HS%

67

K/D

1.09

Entry 3/0Util 11Pistol 5

p4shkovsk1y

L32

11/7/9 · 1412 dmg

ADR

88

HS%

45

K/D

1.57

Entry 3/0Util 90AWP 4

aye_fraerok_

L41

10/8/6 · 1250 dmg

ADR

78

HS%

40

K/D

1.25

Util 5AWP 1Pistol 1

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.