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Winner · zacars's team

13

90 kills · 5 players

de_dust2 · 39 min

23 rounds · 2026-05-30

Europe 5v5 Queue

kinGGokay's team

10

86 kills · 5 players

Top fragger

zacars

25 kills

Top impact

w1sh--

102 ADR

Util damage

BITUKEJ

114 HP

Weak spots this match

vs lifetime baseline
  • Daniel_essa

    HS % 35% (avg 42%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zacars's team

7 · 6

zacars

L104

25/16/6 · 2188 dmg

ADR

95

HS%

64

K/D

1.56

Entry 3/0Multi 3Util 107Pistol 6

_DyBalass_

L103

22/19/4 · 2254 dmg

ADR

98

HS%

41

K/D

1.16

Entry 1/0Multi 4Util 101AWP 3Pistol 2

Daniel_essa

L102

17/17/10 · 2080 dmg

ADR

90

HS%

35

K/D

1.00

Entry 1/0Util 50AWP 1Pistol 4
HS % -17%ADR +21%

Hixo_

L103

15/17/5 · 1469 dmg

ADR

64

HS%

33

K/D

0.88

Entry 1/0Multi 1Util 58Pistol 4

Pinkkk

L101

11/18/5 · 1538 dmg

ADR

67

HS%

18

K/D

0.61

Entry 4/0Multi 1Util 68AWP 4

kinGGokay's team

5 · 5

w1sh--

L102

22/18/2 · 2345 dmg

ADR

102

HS%

55

K/D

1.22

Entry 3/0Multi 1Util 59AWP 2Pistol 7

BITUKEJ

L101

17/21/9 · 2137 dmg

ADR

93

HS%

59

K/D

0.81

Entry 2/0Multi 1Util 114AWP 2Pistol 3

Gnarly666

L103

16/19/9 · 1830 dmg

ADR

80

HS%

56

K/D

0.84

Entry 2/0Multi 2Util 8Pistol 2

kinGGokay

L101

16/18/3 · 1662 dmg

ADR

72

HS%

31

K/D

0.89

Entry 1/0Multi 1Util 4AWP 3Pistol 2

1_bUy_nuB0

L103

15/14/1 · 1454 dmg

ADR

63

HS%

67

K/D

1.07

Entry 5/0Multi 2Util 41AWP 1Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.