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_smg_'s team

3

46 kills · 5 players

de_anubis · 26 min

16 rounds · 2026-05-03

Europe 5v5 Queue

Winner · 140beat's team

13

70 kills · 5 players

Top fragger

mal_wa_re

19 kills

Top impact

mal_wa_re

117 ADR

Util damage

IDINAHUI08

198 HP

Weak spots this match

vs lifetime baseline
  • mal_wa_re

    HS % 37% (avg 49%)

    -24%
  • IDINAHUI08

    K/D 0.77 (avg 1.01)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_smg_'s team

1 · 2

Azamat1199

L52

13/15/3 · 1261 dmg

ADR

79

HS%

54

K/D

0.87

Entry 2/0Multi 1Util 49AWP 2Pistol 4

IDINAHUI08

L4

10/13/3 · 1413 dmg

ADR

88

HS%

40

K/D

0.77

Entry 1/0Util 198AWP 1Pistol 3
K/D -24%ADR +13%

2ooC

1

10/15/6 · 1386 dmg

ADR

87

HS%

50

K/D

0.67

Entry 2/0Multi 1Util 33AWP 3Pistol 2

_smg_

L5

9/14/4 · 1203 dmg

ADR

75

HS%

22

K/D

0.64

Multi 1Util 197Pistol 3

Hromova

L5

4/13/4 · 589 dmg

ADR

37

HS%

50

K/D

0.31

Util 105AWP 1Pistol 1

140beat's team

11 · 2

mal_wa_re

L53

19/9/3 · 1870 dmg

ADR

117

HS%

37

K/D

2.11

Entry 4/0Multi 1Util 188AWP 5Pistol 5
HS % -24%K/D +95%ADR +53%

kageyoshik

L53

16/10/5 · 1617 dmg

ADR

101

HS%

25

K/D

1.60

Entry 2/0Multi 1Util 48AWP 4Pistol 1

140beat

L54

15/10/2 · 1309 dmg

ADR

82

HS%

33

K/D

1.50

Entry 2/0Multi 1Util 4Pistol 2

jebkartofel

L43

11/7/4 · 1251 dmg

ADR

78

HS%

18

K/D

1.57

Entry 2/0Util 161

justbuggs

L5

9/10/2 · 1086 dmg

ADR

68

HS%

22

K/D

0.90

Entry 1/0Util 55

Half-by-half

First half

1 · 11

Second half

2 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.