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-H4DR1EN-'s team

8

74 kills · 5 players

de_nuke · 36 min

21 rounds · 2026-01-31

Europe 5v5 Queue

Winner · ah97-50

13

80 kills · 5 players

Top fragger

Samppa_24

19 kills

Top impact

Samppa_24

109 ADR

Util damage

zhongnanhai-

174 HP

Weak spots this match

vs lifetime baseline
  • zhongnanhai-

    HS % 28% (avg 48%)

    -42%
  • -H4DR1EN-

    K/D 0.95 (avg 1.18)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-H4DR1EN-'s team

4 · 4

-H4DR1EN-

L101

18/19/10 · 2214 dmg

ADR

105

HS%

44

K/D

0.95

Entry 3/0Multi 1Util 72AWP 1Pistol 2
K/D -19%ADR +34%HS % +19%

m3loup

L9

16/14/4 · 1490 dmg

ADR

71

HS%

38

K/D

1.14

Entry 1/0Multi 1Util 75AWP 1Pistol 3

SUPERSHMTAAZ

L84

15/15/4 · 1490 dmg

ADR

71

HS%

67

K/D

1.00

Entry 2/0Multi 3Util 168Pistol 3
K/D -15%ADR -9%HS % +46%

MentzeR

L102

15/17/2 · 1580 dmg

ADR

75

HS%

47

K/D

0.88

Multi 1Util 31

Nh-

L71

10/17/5 · 1082 dmg

ADR

52

HS%

60

K/D

0.59

Multi 1Util 6

ah97-50

8 · 5

Samppa_24

L102

19/16/7 · 2283 dmg

ADR

109

HS%

47

K/D

1.19

Entry 3/0Multi 1Util 148AWP 1Pistol 2

zhongnanhai-

L103

18/14/3 · 1738 dmg

ADR

83

HS%

28

K/D

1.29

Entry 2/0Multi 2Util 174AWP 3Pistol 2
HS % -42%K/D +12%

Iivomeister

L102

17/12/6 · 1690 dmg

ADR

81

HS%

41

K/D

1.42

Entry 4/0Util 34Pistol 4

lamipizza

L45

14/14/7 · 1937 dmg

ADR

92

HS%

21

K/D

1.00

Entry 3/0Multi 1Util 77Pistol 3

Zikki3

L71

12/18/6 · 1309 dmg

ADR

62

HS%

50

K/D

0.67

Entry 3/0Util 36Pistol 2

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.