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Winner · donart's team

13

78 kills · 5 players

de_overpass · 33 min

19 rounds · 2026-06-02

Europe 5v5 Queue

vertti's team

6

62 kills · 5 players

Top fragger

_Ash10

23 kills

Top impact

_Ash10

117 ADR

Util damage

mafiaa0

87 HP

Weak spots this match

vs lifetime baseline
  • OopoAlervo

    K/D 0.71 (avg 1.18)

    -40%
  • donart

    HS % 50% (avg 59%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

donart's team

7 · 6

_Ash10

L106

23/10/3 · 2230 dmg

ADR

117

HS%

57

K/D

2.30

Entry 4/0Multi 2AWP 2Pistol 8

donart

L104

20/14/5 · 2074 dmg

ADR

109

HS%

50

K/D

1.43

Entry 2/0Multi 2Util 48AWP 4Pistol 2
HS % -15%K/D +40%ADR +32%

53ubfo3

L102

14/12/4 · 1528 dmg

ADR

80

HS%

50

K/D

1.17

Entry 2/0Util 18AWP 2Pistol 2

mafiaa0

L101

12/11/1 · 1176 dmg

ADR

62

HS%

67

K/D

1.09

Entry 1/0Util 87Pistol 5

ScOrMix

L10

9/15/4 · 1114 dmg

ADR

59

HS%

78

K/D

0.60

Entry 1/0Util 11AWP 1Pistol 4

vertti's team

5 · 1

Martti767656

L102

20/13/0 · 1623 dmg

ADR

85

HS%

55

K/D

1.54

Multi 2Util 14AWP 6Pistol 9

7_day_verbal

L104

17/17/1 · 1958 dmg

ADR

103

HS%

41

K/D

1.00

Entry 1/0Multi 1AWP 2Pistol 2

OopoAlervo

L10

12/17/5 · 1444 dmg

ADR

76

HS%

50

K/D

0.71

Entry 5/0Util 50AWP 2Pistol 6
K/D -40%ADR -8%

-wari

L10

7/16/3 · 925 dmg

ADR

49

HS%

57

K/D

0.44

Entry 2/0Util 84AWP 1Pistol 3

vertti

L10

6/16/5 · 925 dmg

ADR

49

HS%

67

K/D

0.38

Entry 1/0Util 33Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.