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Winner · hibbs's team

16

111 kills · 5 players

de_train · 38 min

29 rounds · 2026-01-05

North America 5V5 Queue

emuno's team

13

94 kills · 5 players

Top fragger

c_dy

31 kills

Top impact

c_dy

104 ADR

Util damage

hibbs

317 HP

Weak spots this match

vs lifetime baseline
  • 727

    K/D 0.74 (avg 1.06)

    -30%
  • normansex

    ADR 61 (avg 75)

    -18%
  • normansex

    K/D 0.83 (avg 1.01)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hibbs's team

5 · 7 · OT 4

c_dy

L106

31/20/10 · 3029 dmg

ADR

104

HS%

29

K/D

1.55

Entry 7/0Multi 5Util 107AWP 1Pistol 1

xionalina

L103

25/20/7 · 2733 dmg

ADR

94

HS%

32

K/D

1.25

Entry 6/0Multi 2Util 42AWP 14Pistol 4

DuRtY

L93

24/17/8 · 2423 dmg

ADR

84

HS%

54

K/D

1.41

Entry 1/0Multi 3Util 134AWP 1Pistol 1

hibbs

L93

16/19/11 · 1969 dmg

ADR

68

HS%

25

K/D

0.84

Entry 1/0Util 317

normansex

L91

15/18/7 · 1778 dmg

ADR

61

HS%

47

K/D

0.83

Entry 1/0Util 75AWP 1Pistol 1
ADR -18%K/D -18%

emuno's team

7 · 5 · OT 1

emuno

L103

23/23/3 · 2115 dmg

ADR

73

HS%

65

K/D

1.00

Entry 4/0Multi 1Util 1Pistol 3

Goobynerd

L103

20/20/5 · 2414 dmg

ADR

83

HS%

40

K/D

1.00

Entry 3/0Multi 1Util 14AWP 6Pistol 4

Maximusss

L102

20/23/4 · 1983 dmg

ADR

68

HS%

30

K/D

0.87

Entry 2/0Multi 2Util 139AWP 2Pistol 3

727

L103

17/23/8 · 2255 dmg

ADR

78

HS%

41

K/D

0.74

Entry 2/0Util 101Pistol 4
K/D -30%HS % -11%

Arisameru

L92

14/24/6 · 1652 dmg

ADR

57

HS%

64

K/D

0.58

Entry 2/0Multi 2Util 49Pistol 2

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.